ソース情報
- リポジトリ
- tools-only/X-Skills
- ソースの最終更新活動
- 2026年2月15日 01:23
- 検出された SKILL.md の言語
- 英語
- スター
- 7
- フォーク
- 1
インストール方法
デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。
ソースファイルを確認
インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。
メニュー
デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。
インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
直接コマンドでは確認用 Prompt が省略されます。実行前にソースを確認してください。
npx skills add https://github.com/tools-only/X-Skills --skill plugin-guideコマンドは1行のまま表示されます。コピー前に横へスクロールして全体を確認してください。
ローカルで確認しますか?SkillsMP が現在取得できるファイルをダウンロードできます。
Index of Build Systems Skills
Coordination patterns for distributed dataflow systems including barriers, epochs, and distributed snapshots
Windowing, sessionization, time-series aggregation, and late data handling for streaming systems
SOC 職業分類に基づく
SKILL.md を表示中
| name | plugin-guide |
| description | GSAP plugin compatibility and usage patterns within Remotion |
| metadata | {"tags":"gsap, plugins, remotion, SplitText, MorphSVG, DrawSVG, MotionPath, CustomEase"} |
All GSAP plugins are 100% free since Webflow's 2024 acquisition.
| Plugin | Purpose | Video Use Case |
|---|---|---|
| SplitText | Split text into chars/words/lines | Title reveals, kinetic typography |
| MorphSVG | Shape-to-shape morphing | Icon transitions, abstract art |
| DrawSVG | SVG stroke drawing/erasing | Logo reveals, signatures, line art |
| MotionPath | Animate along SVG/custom paths | Orbital motion, path-following |
| ScrambleText | Character scramble decode | Tech intros, decode effects (use --concurrency=1) |
| CustomEase | Arbitrary easing from SVG paths | Brand-specific motion feel |
| CustomBounce | Custom bounce physics | Impact/landing effects |
| CustomWiggle | Custom wiggle/shake | Vibration, attention effects |
| EasePack | RoughEase, SlowMo, ExpoScale | Organic feel, cinematic speed ramps |
| Physics2D | 2D velocity/gravity/friction | Particle bursts (use fixed params) |
| Flip | FLIP layout transitions | Scene rearrangements (careful setup) |
| Plugin | Reason | Alternative |
|---|---|---|
| TextPlugin | Typewriter effect is trivial with interpolate() + .slice() | text.slice(0, interpolate(frame, ...)) |
| Plugin | Reason |
|---|---|
| ScrollTrigger | No scrolling in video |
| ScrollSmoother | No scrolling in video |
| ScrollTo | No scrolling in video |
| Draggable | Requires mouse/touch interaction |
| Inertia | Requires velocity tracking |
| Observer | Event-based gestures |
| Plugin | Issue | Mitigation |
|---|---|---|
| ScrambleText | Internal random char selection | Acceptable visually; use --concurrency=1 for exact reproducibility |
| RoughEase | Internal randomness in jitter | Use fixed taper and points; acceptable for most use cases |
| stagger: "random" | GSAP's unseed random | Use function-based stagger with seededRandom() |
// Requires useGSAPWithFonts (waits for font loading)
const split = SplitText.create(element, {
type: 'chars,words,lines', // what to split into
mask: 'lines', // clip mask for reveal effect
autoSplit: false, // disable (Remotion has fixed dimensions)
});
// Access split elements
split.chars // individual characters
split.words // individual words
split.lines // individual lines
| Config | Purpose |
|---|---|
type: "chars" | Split into individual characters |
type: "words" | Split into words |
type: "lines" | Split into lines (based on line wrapping) |
type: "chars,words,lines" | Split into all levels |
mask: "lines" | Add overflow:hidden wrapper per line (for y-reveal) |
mask: "words" | Add overflow:hidden wrapper per word |
mask: "chars" | Add overflow:hidden wrapper per char |
// Basic morph
tl.to('#path', { morphSVG: '#target-path', duration: 1.5 });
// With configuration
tl.to('#path', {
morphSVG: {
shape: '#target-path', // target path selector or data
type: 'rotational', // "linear" or "rotational"
map: 'size', // "size", "position", "complexity"
shapeIndex: 5, // point alignment offset
origin: '50% 50%', // rotation origin
},
duration: 1.5, ease: 'power2.inOut',
});
// Convert shapes to paths first
MorphSVGPlugin.convertToPath('circle, rect, ellipse, polygon');
// Draw from nothing to full
tl.from('.path', { drawSVG: 0, duration: 2 });
// Draw from center outward
tl.from('.path', { drawSVG: '50% 50%', duration: 2 });
// Animate to show only a segment
tl.to('.path', { drawSVG: '20% 80%', duration: 1 });
// Erase (draw to nothing)
tl.to('.path', { drawSVG: '100% 100%', duration: 1 });
tl.to('.element', {
motionPath: {
path: '#svg-path', // SVG path to follow
align: '#svg-path', // align element center to path
alignOrigin: [0.5, 0.5], // center of element
autoRotate: true, // rotate to match path direction
start: 0, // start position (0-1)
end: 1, // end position (0-1)
},
duration: 3, ease: 'power1.inOut',
});
// Custom coordinate path (no SVG needed)
tl.to('.element', {
motionPath: [
{ x: 100, y: 0 },
{ x: 200, y: -100 },
{ x: 300, y: 0 },
],
duration: 2,
});
// Create from SVG path data
CustomEase.create('myEase', 'M0,0 C0.1,0.5 0.2,1 0.4,1 0.6,1 0.8,0.8 1,1');
tl.to(el, { y: -200, ease: 'myEase' });
// CustomBounce
CustomBounce.create('myBounce', {
strength: 0.6,
squash: 3,
squashID: 'myBounce-squash',
});
// CustomWiggle
CustomWiggle.create('myWiggle', {
wiggles: 8,
type: 'easeOut', // "easeOut", "easeInOut", "anticipate", "uniform", "random"
});
tl.to('.element', {
duration: 2,
scrambleText: {
text: 'FINAL TEXT',
chars: '01', // "upperCase", "lowerCase", "01", or custom string
revealDelay: 0.5,
speed: 0.3, // 0-1
newClass: 'revealed',
oldClass: 'scrambled',
},
});
// Use deterministic params (no random)
particles.forEach((p, i) => {
const angle = (360 / count) * i; // evenly distributed
const velocity = 200 + (i % 5) * 40; // pattern-based, not random
tl.to(p, {
physics2D: { velocity, angle, gravity: 300 },
opacity: 0, duration: 2,
}, 0);
});
Tier 1 -- Essential:
gsap.timeline() (core orchestration)SplitText (primary differentiator vs Remotion native)CustomEase / EasePack (motion feel beyond Remotion's Easing)Tier 2 -- Highly Useful:
DrawSVG (logo/line reveals -- impossible without GSAP)MorphSVG (shape morphing -- impossible without GSAP)MotionPath (path-following)ScrambleText (decode effects -- use --concurrency=1)Tier 3 -- Specialized:
Physics2D / PhysicsProps (particle systems)CustomBounce / CustomWiggle (bouncing/shaking)Flip (layout transitions)3D transforms (rotateY, rotateX, perspective, preserve-3d, backfaceVisibility) are core GSAP features, not plugins. No additional imports needed -- just use them in any tl.to() / tl.from() call.