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- tools-only/X-Skills
- 최근 소스 활동
- 2026년 2월 15일 01:23
- 감지된 SKILL.md 언어
- 영어
- 스타
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설치 방법
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/tools-only/X-Skills --skill plugin-guide명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
Index of Build Systems Skills
Coordination patterns for distributed dataflow systems including barriers, epochs, and distributed snapshots
Windowing, sessionization, time-series aggregation, and late data handling for streaming systems
SOC 직업 분류 기준
SKILL.md 표시 중
| name | plugin-guide |
| description | GSAP plugin compatibility and usage patterns within Remotion |
| metadata | {"tags":"gsap, plugins, remotion, SplitText, MorphSVG, DrawSVG, MotionPath, CustomEase"} |
All GSAP plugins are 100% free since Webflow's 2024 acquisition.
| Plugin | Purpose | Video Use Case |
|---|---|---|
| SplitText | Split text into chars/words/lines | Title reveals, kinetic typography |
| MorphSVG | Shape-to-shape morphing | Icon transitions, abstract art |
| DrawSVG | SVG stroke drawing/erasing | Logo reveals, signatures, line art |
| MotionPath | Animate along SVG/custom paths | Orbital motion, path-following |
| ScrambleText | Character scramble decode | Tech intros, decode effects (use --concurrency=1) |
| CustomEase | Arbitrary easing from SVG paths | Brand-specific motion feel |
| CustomBounce | Custom bounce physics | Impact/landing effects |
| CustomWiggle | Custom wiggle/shake | Vibration, attention effects |
| EasePack | RoughEase, SlowMo, ExpoScale | Organic feel, cinematic speed ramps |
| Physics2D | 2D velocity/gravity/friction | Particle bursts (use fixed params) |
| Flip | FLIP layout transitions | Scene rearrangements (careful setup) |
| Plugin | Reason | Alternative |
|---|---|---|
| TextPlugin | Typewriter effect is trivial with interpolate() + .slice() | text.slice(0, interpolate(frame, ...)) |
| Plugin | Reason |
|---|---|
| ScrollTrigger | No scrolling in video |
| ScrollSmoother | No scrolling in video |
| ScrollTo | No scrolling in video |
| Draggable | Requires mouse/touch interaction |
| Inertia | Requires velocity tracking |
| Observer | Event-based gestures |
| Plugin | Issue | Mitigation |
|---|---|---|
| ScrambleText | Internal random char selection | Acceptable visually; use --concurrency=1 for exact reproducibility |
| RoughEase | Internal randomness in jitter | Use fixed taper and points; acceptable for most use cases |
| stagger: "random" | GSAP's unseed random | Use function-based stagger with seededRandom() |
// Requires useGSAPWithFonts (waits for font loading)
const split = SplitText.create(element, {
type: 'chars,words,lines', // what to split into
mask: 'lines', // clip mask for reveal effect
autoSplit: false, // disable (Remotion has fixed dimensions)
});
// Access split elements
split.chars // individual characters
split.words // individual words
split.lines // individual lines
| Config | Purpose |
|---|---|
type: "chars" | Split into individual characters |
type: "words" | Split into words |
type: "lines" | Split into lines (based on line wrapping) |
type: "chars,words,lines" | Split into all levels |
mask: "lines" | Add overflow:hidden wrapper per line (for y-reveal) |
mask: "words" | Add overflow:hidden wrapper per word |
mask: "chars" | Add overflow:hidden wrapper per char |
// Basic morph
tl.to('#path', { morphSVG: '#target-path', duration: 1.5 });
// With configuration
tl.to('#path', {
morphSVG: {
shape: '#target-path', // target path selector or data
type: 'rotational', // "linear" or "rotational"
map: 'size', // "size", "position", "complexity"
shapeIndex: 5, // point alignment offset
origin: '50% 50%', // rotation origin
},
duration: 1.5, ease: 'power2.inOut',
});
// Convert shapes to paths first
MorphSVGPlugin.convertToPath('circle, rect, ellipse, polygon');
// Draw from nothing to full
tl.from('.path', { drawSVG: 0, duration: 2 });
// Draw from center outward
tl.from('.path', { drawSVG: '50% 50%', duration: 2 });
// Animate to show only a segment
tl.to('.path', { drawSVG: '20% 80%', duration: 1 });
// Erase (draw to nothing)
tl.to('.path', { drawSVG: '100% 100%', duration: 1 });
tl.to('.element', {
motionPath: {
path: '#svg-path', // SVG path to follow
align: '#svg-path', // align element center to path
alignOrigin: [0.5, 0.5], // center of element
autoRotate: true, // rotate to match path direction
start: 0, // start position (0-1)
end: 1, // end position (0-1)
},
duration: 3, ease: 'power1.inOut',
});
// Custom coordinate path (no SVG needed)
tl.to('.element', {
motionPath: [
{ x: 100, y: 0 },
{ x: 200, y: -100 },
{ x: 300, y: 0 },
],
duration: 2,
});
// Create from SVG path data
CustomEase.create('myEase', 'M0,0 C0.1,0.5 0.2,1 0.4,1 0.6,1 0.8,0.8 1,1');
tl.to(el, { y: -200, ease: 'myEase' });
// CustomBounce
CustomBounce.create('myBounce', {
strength: 0.6,
squash: 3,
squashID: 'myBounce-squash',
});
// CustomWiggle
CustomWiggle.create('myWiggle', {
wiggles: 8,
type: 'easeOut', // "easeOut", "easeInOut", "anticipate", "uniform", "random"
});
tl.to('.element', {
duration: 2,
scrambleText: {
text: 'FINAL TEXT',
chars: '01', // "upperCase", "lowerCase", "01", or custom string
revealDelay: 0.5,
speed: 0.3, // 0-1
newClass: 'revealed',
oldClass: 'scrambled',
},
});
// Use deterministic params (no random)
particles.forEach((p, i) => {
const angle = (360 / count) * i; // evenly distributed
const velocity = 200 + (i % 5) * 40; // pattern-based, not random
tl.to(p, {
physics2D: { velocity, angle, gravity: 300 },
opacity: 0, duration: 2,
}, 0);
});
Tier 1 -- Essential:
gsap.timeline() (core orchestration)SplitText (primary differentiator vs Remotion native)CustomEase / EasePack (motion feel beyond Remotion's Easing)Tier 2 -- Highly Useful:
DrawSVG (logo/line reveals -- impossible without GSAP)MorphSVG (shape morphing -- impossible without GSAP)MotionPath (path-following)ScrambleText (decode effects -- use --concurrency=1)Tier 3 -- Specialized:
Physics2D / PhysicsProps (particle systems)CustomBounce / CustomWiggle (bouncing/shaking)Flip (layout transitions)3D transforms (rotateY, rotateX, perspective, preserve-3d, backfaceVisibility) are core GSAP features, not plugins. No additional imports needed -- just use them in any tl.to() / tl.from() call.