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figma-use

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.

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figma-use
description
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
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# use_figma — Figma Plugin API Skill Use the `use_figma` tool to execute JavaScript in Figma files via the Plugin API. All detailed reference docs live in `references/`. **Always include `figma-use` in the comma-separated `skillNames` parameter when calling `use_figma`. If this skill was loaded via an MCP resource, you MUST prefix the name with `resource:` (e.g. `resource:figma-use`).** This is a logging parameter used to track skill usage — it does not affect execution. **If Figma MCP tools appear as deferred tools, batch-load all their schemas in a single `ToolSearch` call** using the `select:` syntax — e.g. `ToolSearch query="select:use_figma,get_screenshot,get_metadata,create_new_file"`. One round trip beats six. **If the task involves building or updating a full page, screen, or multi-section layout in Figma from code**, also load [figma-generate-design](../figma-generate-design/SKILL.md). It provides the workflow for discovering design system components via `search_design_system`, importing them, and assembling screens incrementally. Both skills work together: this one for the API rules, that one for the screen-building workflow. **If the task involves creating or building a component in Figma** (even a single component), also load [figma-generate-library](../figma-generate-library/SKILL.md). It provides the component creation workflow — variable foundations, variant sets, design token bindings — that `figma-use` alone doesn't cover. Before anything, load [plugin-api-standalone.index.md](references/plugin-api-standalone.index.md) to understand what is possible. When you are asked to write plugin API code, use this context to grep [plugin-api-standalone.d.ts](references/plugin-api-standalone.d.ts) for relevant types, methods, and properties. This is the definitive source of truth for the API surface. It is a large typings file, so do not load it all at once, grep for relevant sections as needed. IMPORTANT: Whenever you work with design systems, start with [working-with-design-systems/wwds.md](references/working-with-design-systems/wwds.md) to understand the key concepts, processes, and guidelines for working with design systems in Figma. Then load the more specific references for components, variables, text styles, and effect styles as needed. ## 1. Critical Rules 1. **Use `return` to send data back.** The return value is JSON-serialized automatically (objects, arrays, strings, numbers). Do NOT call `figma.closePlugin()` or wrap code in an async IIFE — this is handled for you. 2. **Write plain JavaScript with top-level `await` and `return`.** Code is automatically wrapped in an async context. Do NOT wrap in `(async () => { ... })()`. 3. `figma.notify()` **throws "not implemented"** — never use it 3a. **Return node IDs and keep workflow state outside the Figma file.** Set human-readable component purpose and usage in `node.description` only on a `COMPONENT` or `COMPONENT_SET` — never on a frame or instance. 3b. **Narrow before accessing type-specific properties.** Check `node.type`, use a capability guard such as `"characters" in node`, or prefilter with `findAllWithCriteria`. `characters` requires a text-capable node; optional chaining does not protect unsupported property access. 4. `console.log()` is NOT returned — use `return` for output 5. **Size construction calls for safe retry and validate from evidence.** Do not split a working operation solely to create validation checkpoints. Batch related work when the resulting script remains safe to retry; a complete section or page may be built in one call. Split when crossing page context, when partial execution would be difficult to recover, or after an actual failure requires a targeted retry. Return affected IDs and relevant counts, names, or bounds from each write—this counts as structural validation. Run a separate structural check only when required evidence is missing or after a relevant mutation. Normally take one screenshot after composition and one after a visual fix. The most recent passing screenshot is the final check; do not repeat it when nothing relevant changed. Stop once requirements pass. 6. Colors are **0–1 range** (not 0–255): `{r: 1, g: 0, b: 0}` = red. Paint `color` objects use `{r, g, b}` **only — no `a` field**; opacity goes at the paint level (`{ type: 'SOLID', color: {...}, opacity: 0.5 }`). 7. Fills/strokes are **read-only arrays** — clone, modify, reassign 8. **Every text edit follows the canonical recipe: load font → `await` → mutate → return affected node IDs.** Skipping the load throws `Cannot write to node with unloaded font "<family> <style>"`. The rule covers more than `characters` — it applies to any operation on nodes with unloaded fonts (`appendChild`, `insertChild`, `setBoundVariable`, `setExplicitVariableModeForCollection`, `setValueForMode`, `findAll` callbacks touching text). When mutating existing text, load the node's *current* fonts via `getStyledTextSegments(['fontName'])`, not a hardcoded default. Inter is preloaded in most environments so other families surface this bug more often — the recipe is the same for every font. Use `await figma.listAvailableFontsAsync()` first if the style string is unverified — **never guess** (`"SemiBold"` vs `"Semi Bold"` is a common footgun). For `FONT_FAMILY`-scoped variables, load every value across every relevant mode before `setBoundVariable("fontFamily", …)`, `setValueForMode`, or `setExplicitVariableModeForCollection`. `lineHeight`/`letterSpacing` take `{unit, value}`, not bare numbers. See [Canonical text-edit recipe](references/gotchas.md#canonical-text-edit-recipe-font-load--await--mutate--return-ids). 9. **Pages load incrementally** — use `await figma.setCurrentPageAsync(page)` to switch pages and load their content. The sync setter `figma.currentPage = page` does **NOT** work and throws `"Setting figma.currentPage is not supported"`. Page context resets to the **first page** at the start of every `use_figma` call, so re-switch each call; switch **at most once per call** and fan multi-page work out in parallel — see [Page Rules](#2-page-rules-critical) and [gotchas.md](references/gotchas.md#set-current-page-once-per-use_figma-call--split-multi-page-work-into-parallel-calls). 10. `setBoundVariableForPaint` returns a **NEW** paint — must capture and reassign 11. `createVariable` accepts collection **object or ID string** (object preferred) 12. **`layoutSizingHorizontal/Vertical` is value-restricted by structural context — `FIXED` always works, `HUG` and `FILL` do not.** `'HUG'` is valid only on an auto-layout frame itself OR on a **TEXT** child of one. `'FILL'` is valid only on a child of an auto-layout frame that is also not absolute-positioned, not inside an immutable frame, and not a canvas-grid child. Practical consequence: append to an auto-layout parent FIRST, then set `HUG`/`FILL` — a newly-created or unparented node can't satisfy the rule yet. The property itself exists on every `SceneNode`; the error is value-rejection, not "no such property". See [Gotchas](references/gotchas.md#layoutsizinghorizontallayoutsizingvertical-value-rules-fixed-hug-fill). 12a. **Use auto-layout for containers that hold related children.** When children have a structural relationship — stacked, side-by-side, aligned, gapped, hugged — wrap them in `figma.createAutoLayout()`, not `figma.createFrame()` with absolute `x`/`y`. Absolute coordinates govern where a container sits on the canvas; auto-layout governs how its children relate inside it. Skipping the container leaves no protection against text reflow, content changes, or overlap. 12b. **`layoutSizing*` and `*AxisSizingMode` are different enums — don't cross them.** `layoutSizingHorizontal`/`layoutSizingVertical` (set on a **child**) take `'FIXED'|'HUG'|'FILL'`; `primaryAxisSizingMode`/`counterAxisSizingMode` (set on the **frame** itself) take `'FIXED'|'AUTO'`. So `layoutSizingVertical = 'AUTO'` is invalid (use `'HUG'`), and `counterAxisSizingMode = 'FILL'` throws `Expected 'FIXED' | 'AUTO', received 'FILL'` (use `'FIXED'`/`'AUTO'`). Two more errors from the same setter — `Error: in set_layoutSizingHorizontal: node must be an auto-layout frame or a child of an auto-layout frame` and `Error: in set_layoutSizingHorizontal: FILL can only be set on children of auto-layout frames` — mean the node isn't in an auto-layout context yet; **recommendation: make the parent auto-layout (`figma.createAutoLayout()`) and `appendChild` the node before setting** (see Rule 12). See [Gotchas](references/gotchas.md#layoutsizing-vs-axissizingmode-two-different-sizing-enums). 12c. **`resize()` resets sizing modes to `FIXED`, so call it BEFORE setting `layoutSizing*`.** A wrapping **TEXT** block needs `textAutoResize = 'HEIGHT'` plus an explicit FIXED width (`resize()`), NOT `FILL` alone — the default `WIDTH_AND_HEIGHT` mode ignores `FILL` and collapses the node to a near-zero-width thread. Verify `node.width > 0` afterward. 13. **Position new top-level nodes away from (0,0).** Nodes appended directly to the page default to (0,0). Scan `figma.currentPage.children` to find a clear position (e.g., to the right of the rightmost node). This only applies to page-level nodes — nodes nested inside other frames or auto-layout containers are positioned by their parent. See [Gotchas](references/gotchas.md). 14. **On `use_figma` error, obey `safeToRetryWithoutCanvasRead`.** If `true`, fix the error and retry. If `false`, read the canvas, determine what changed, then make changes. See [Error Recovery](#7-error-recovery--self-correction). 15. **MUST `return` ALL created/mutated node IDs.** Whenever a script creates new nodes or mutates existing ones on the canvas, collect every affected node ID and return them in a structured object (e.g. `return { createdNodeIds: [...], mutatedNodeIds: [...] }`). This is essential for subsequent calls to reference, validate, or clean up those nodes. No state persists across `use_figma` calls, so pass IDs from previous calls as **string literals**, not variables. See [common-patterns.md](references/common-patterns.md) for worked multi-step examples. 16. **Always set `variable.scopes` explicitly when creating variables.** The default `ALL_SCOPES` pollutes every property picker — almost never what you want. Use specific scopes like `["FRAME_FILL", "SHAPE_FILL"]` for backgrounds, `["TEXT_FILL"]` for text colors, `["GAP"]` for spacing, etc. See [variable-patterns.md](references/variable-patterns.md) for the full list. 17. **`await` every Promise.** Never leave a Promise unawaited — unawaited async calls (e.g. `figma.loadFontAsync(...)` without `await`, or `figma.setCurrentPageAsync(page)` without `await`) will fire-and-forget, causing silent failures or race conditions. The script may return before the async operation completes, leading to missing data or half-applied changes. 18. **Never read `componentPropertyDefinitions` from a variant component.** Narrow the owner first: use the node itself when it is a `COMPONENT_SET`, use a `COMPONENT` only when its parent is not a `COMPONENT_SET`, and otherwise promote a variant `COMPONENT` to its parent set. Optional chaining does not make the getter safe. See [Component-property owner narrowing](references/component-patterns.md#component-property-owner-narrowing). > For detailed WRONG/CORRECT examples of each rule, see [Gotchas & Common Mistakes](references/gotchas.md). ## 2. Page Rules (Critical) The async-only setter and the per-call context reset are covered in Rule 9. This section elaborates the one rule that needs a worked example: **switch pages at most once per script, and fan multi-page work out in parallel.** Never loop over `figma.root.children` and switch pages inside the loop — each switch reloads the file. If the work spans multiple pages, **split it into N `use_figma` calls (one per target page) and emit them in parallel** — a single assistant message containing N `use_figma` tool-use blocks. The harness runs them concurrently; each script sets `currentPage` exactly once. > **Explicit instruction:** when fanning out, you MUST issue the N tool calls in **one message**. Do not send them across multiple turns. Do not await one before issuing the next. Sequential per-page calls waste the entire benefit of splitting. ```js // AVOID — switches pages N times in one script, reloads the file each time for (const page of figma.root.children) { await figma.setCurrentPageAsync(page); // ... touch this page ... } // PREFER — read-only discovery call to get page IDs, then in the NEXT message // emit N parallel use_figma tool calls (one per page), each setting currentPage once. ``` Default to parallel fan-out for any multi-page work — reads and writes alike. You can also call `use_figma` multiple times to build incrementally (e.g. `return` metadata about existing nodes, then modify them in a subsequent script). See [gotchas.md → Set current page once per `use_figma` call](references/gotchas.md#set-current-page-once-per-use_figma-call--split-multi-page-work-into-parallel-calls) for the full rationale. ## 3. `return` Is Your Output Channel The agent sees **ONLY** the value you `return` — `console.log()` is invisible (Rule 4), and thrown errors are auto-captured (let them propagate or `throw` explicitly). The hard requirement is Rule 15: every script that creates or mutates canvas nodes **MUST** return all affected node IDs plus any actionable status in a structured object — e.g. `return { createdNodeIds: [...], mutatedNodeIds: [...], count: 5, errors: [] }` — so subsequent calls can reference, validate, or clean them up. ## 4. Editor Mode `use_figma` works in **design mode** (editorType `"figma"`, the default). FigJam (`"figjam"`) and Slides (`"slides"`) have different sets of available node types — most design nodes are blocked in FigJam, and FigJam-only nodes are blocked in Slides. **Tell the editor from the URL:** Design = `figma.com/design/...`, FigJam = `figma.com/board/...`, Slides = `figma.com/slides/...`. Confirm before assuming an API is available. Available in design mode: Rectangle, Frame, Component, Text, Ellipse, Star, Line, Vector, Polygon, BooleanOperation, Slice, Page, Section, TextPath. **Blocked** in design mode: Sticky, Connector, ShapeWithText, CodeBlock, Slide, SlideRow, SlideGrid, InteractiveSlideElement, Webpage. Available in Slides mode: Rectangle, Frame, Component, Text, Ellipse, Star, Line, Vector, Polygon, BooleanOperation, Slice, Section, TextPath, Slide, SlideRow, SlideGrid, InteractiveSlideElement. **Blocked** in Slides mode: Sticky, Connector, ShapeWithText, CodeBlock, Webpage, Page. **Design-only APIs (not just node types):** `figma.createPage()` is available only in Design files (`figma.com/design/...`). In both FigJam (`figma.com/board/...`) and Slides (`figma.com/slides/...`) it throws `TypeError: figma.createPage no such property 'createPage' on the figma global object`. Do not emit `figma.createPage()` in FigJam or Slides workflows. > **Slides note:** There is no dedicated read tool for Slides files yet. Use `use_figma` with read-only scripts for inspection (see Section 6 "Inspect first" pattern), and `get_screenshot` / `await node.screenshot()` for visual context. For Slides-specific API guidance, load the [figma-use-slides](../figma-use-slides/SKILL.md) skill. ## 5. Efficient APIs — Prefer These Over Verbose Alternatives These APIs reduce boilerplate, eliminate ordering errors, and compress token output. **Always prefer them over the verbose alternatives.** ### `node.query(selector)` — CSS-like node search Find nodes within a subtree using CSS-like selectors. Replaces verbose `findAll` + filter loops. ```js // BEFORE — verbose traversal const texts = frame.findAll(n => n.type === 'TEXT' && n.name === 'Title') // AFTER — one-liner with query const texts = frame.query('TEXT[name=Title]') ``` **Selector syntax:** - Type: `FRAME`, `TEXT`, `RECTANGLE`, `ELLIPSE`, `COMPONENT`, `INSTANCE`, `SECTION` (case-insensitive) - Attribute exact: `[name=Card]`, `[visible=true]`, `[opacity=0.5]` - Attribute substring: `[name*=art]` (contains), `[name^=Header]` (starts-with), `[name$=Nav]` (ends-with) - Dot-path traversal: `[fills.0.type=SOLID]`, `[fills.*.type=SOLID]` (wildcard index) - Instance matching: `[mainComponent=nodeId]`, `[mainComponent.name=Button]` - Combinators: `FRAME > TEXT` (direct child), `FRAME TEXT` (any descendant), `A + B` (adjacent sibling), `A ~ B` (general sibling) - Pseudo-classes: `:first-child`, `:last-child`, `:nth-child(2)`, `:not(TYPE)`, `:is(FRAME, RECTANGLE)`, `:where(TEXT, ELLIPSE)` - Node ID: `#nodeId` or bare GUID - Comma: `TEXT, RECTANGLE` (union) - Wildcard: `*` (any type) **QueryResult methods:** | Method | Description | |---|---| | `.length` | Number of matched nodes | | `.first()` | First matched node (or `null`) | | `.last()` | Last matched node (or `null`) |
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