Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-volume명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
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SOC 직업 분류 기준
SKILL.md 표시 중
| name | unity-volume |
| description | Work with the SRP Volume framework |
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Shared SRP Volume framework skills for Unity 2022.3+ — works in URP and HDRP via SRP Core.
volume_list_component_types, volume_get_component) are SkillMode.SemiAuto — they run in all three modes without grant.volume_profile_create, volume_create, volume_set_profile, volume_add_component, volume_set_parameter, volume_set_parameter_batch) are SkillMode.FullAuto — under Approval they need user grant (grant triggers one server-side execute returning the result); under Auto / Bypass they execute directly.volume_remove_component carries SkillOperation.Delete and is auto-forbidden in Approval / Auto modes (NeverInSemi). Only Bypass or the user-managed Allowlist can run it.This module is compiled against com.unity.render-pipelines.core (SRP_CORE). When neither URP nor HDRP is installed (no SRP Core), every skill returns a stub { error: "Scriptable Render Pipeline Core package … is not installed." } (RenderPipelineSkillsCommon.NoSRP()). The stub is a diagnostic payload, not a permission denial — it does not require grant and is not treated as NeverInSemi. Inspect project_get_render_pipeline first when you see this error.
Routing:
postprocessRuntime-first rules:
volume_list_component_types before assuming a component type exists on the active pipelinevolume_get_component after add/create to inspect the actual parameter names before writing valuesvolume_set_parameter_batch expects items to be a JSON array stringvolume_profile_createCreate a VolumeProfile asset.
volume_createCreate a global or local Volume GameObject.
volume_set_profileAssign or replace the profile on an existing Volume.
volume_list_component_typesList explicit supported VolumeComponent types for the active SRP pipeline.
volume_add_componentAdd a VolumeComponent override to a VolumeProfile.
volume_remove_componentRemove a VolumeComponent override from a VolumeProfile.
volume_get_componentInspect a VolumeComponent override and its parameters.
volume_set_parameterSet one override parameter on a VolumeComponent.
volume_set_parameter_batchSet multiple override parameters on one VolumeComponent.
Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.