Skip to main content
Manus에서 모든 스킬 실행
원클릭으로
CesiumGS
GitHub 제작자 프로필

CesiumGS

2개 GitHub 저장소에서 수집된 16개 skills를 저장소 단위로 보여줍니다.

수집된 skills
16
저장소
2
업데이트
2026-06-01
저장소 탐색

저장소와 대표 skills

cesiumjs-3d-tiles
소프트웨어 개발자

CesiumJS 3D Tiles - Cesium3DTileset, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping planes and polygons. Use when loading 3D Tiles tilesets or Mapbox Vector Tiles as runtime 3D Tiles, styling building/vector features, querying metadata properties, working with voxels or point clouds, or clipping spatial data.

2026-06-01
cesiumjs-camera
소프트웨어 개발자

CesiumJS camera control - Camera, flyTo, lookAt, setView, ScreenSpaceCameraController, CameraEventAggregator, flight animation. Use when positioning the camera, creating flyTo animations, constraining user navigation, tracking entities, or converting between screen and world coordinates.

2026-06-01
cesiumjs-core-utilities
소프트웨어 개발자

CesiumJS core utilities and networking - Resource, Color, Event, Request, RequestScheduler, error handling, helper functions, feature detection. Use when fetching remote data, managing HTTP requests, working with colors, handling events, debugging errors, or using utility functions like defined, clone, or buildModuleUrl.

2026-06-01
cesiumjs-custom-shader
소프트웨어 개발자

CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_features or EXT_structural_metadata property textures/tables, vertex displacement, or shading VoxelPrimitive.

2026-06-01
cesiumjs-entities
소프트웨어 개발자

CesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, Visualizers. Use when adding points, labels, models, polygons, or polylines to the map, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.

2026-06-01
cesiumjs-imagery
소프트웨어 개발자

CesiumJS imagery layers - ImageryProvider, ImageryLayer, ImageryLayerCollection, WMS, WMTS, Bing, OpenStreetMap, ArcGIS, Mapbox, tile discard policies. Use when adding or swapping base map layers, configuring imagery providers, layering multiple map sources, or creating split-screen imagery comparisons.

2026-06-01
cesiumjs-interaction
소프트웨어 개발자

CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, or building drag-based interactions.

2026-06-01
cesiumjs-materials-shaders
소프트웨어 개발자

CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.

2026-06-01
이 저장소에서 수집된 skills 15개 중 상위 8개를 표시합니다.
저장소 2개 중 2개 표시
모든 저장소를 표시했습니다