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CesiumGS
GitHub 创作者资料

CesiumGS

按仓库查看 2 个 GitHub 仓库中的 16 个已收集 skills。

已收集 skills
16
仓库
2
更新
2026-06-01
仓库浏览

仓库与代表性 skills

cesiumjs-3d-tiles
软件开发工程师

CesiumJS 3D Tiles - Cesium3DTileset, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping planes and polygons. Use when loading 3D Tiles tilesets or Mapbox Vector Tiles as runtime 3D Tiles, styling building/vector features, querying metadata properties, working with voxels or point clouds, or clipping spatial data.

2026-06-01
cesiumjs-camera
软件开发工程师

CesiumJS camera control - Camera, flyTo, lookAt, setView, ScreenSpaceCameraController, CameraEventAggregator, flight animation. Use when positioning the camera, creating flyTo animations, constraining user navigation, tracking entities, or converting between screen and world coordinates.

2026-06-01
cesiumjs-core-utilities
软件开发工程师

CesiumJS core utilities and networking - Resource, Color, Event, Request, RequestScheduler, error handling, helper functions, feature detection. Use when fetching remote data, managing HTTP requests, working with colors, handling events, debugging errors, or using utility functions like defined, clone, or buildModuleUrl.

2026-06-01
cesiumjs-custom-shader
软件开发工程师

CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_features or EXT_structural_metadata property textures/tables, vertex displacement, or shading VoxelPrimitive.

2026-06-01
cesiumjs-entities
软件开发工程师

CesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, Visualizers. Use when adding points, labels, models, polygons, or polylines to the map, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.

2026-06-01
cesiumjs-imagery
软件开发工程师

CesiumJS imagery layers - ImageryProvider, ImageryLayer, ImageryLayerCollection, WMS, WMTS, Bing, OpenStreetMap, ArcGIS, Mapbox, tile discard policies. Use when adding or swapping base map layers, configuring imagery providers, layering multiple map sources, or creating split-screen imagery comparisons.

2026-06-01
cesiumjs-interaction
软件开发工程师

CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, or building drag-based interactions.

2026-06-01
cesiumjs-materials-shaders
软件开发工程师

CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.

2026-06-01
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CesiumGS Agent Skills | SkillsMP