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blender-light-rig
Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools
Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references
Plan and install downloaded Blender extension or legacy add-on packages
| name | blender-light-rig |
| description | Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","version":"1.1.0","tags":["blender","lighting","light-rig","hdri","world","lookdev","animation"],"search-hint":"three point light rig, softbox, hdri world, animate hdri rotation, rotating lookdev lighting, group lights, view transform, lighting summary","search-aliases":["light setup","studio lighting","key light","fill light","rim light","environment map","HDRI background","light grouping","lookdev lighting","rotating environment","light rotation","ACES","Filmic"],"intent":"Create and manage reusable light rigs, HDRI/world setups, fixed-camera HDRI rotation animation, light grouping, and render view-transform coordination.","recall-context":{"app_type":"blender","domain":"lookdev","workflow_stage":"lighting","task_category":"mutate"},"preconditions":[{"type":"software","name":"blender","version":">=4.0"},{"type":"scene_state","predicate":"has_open_scene"}],"side-effects":{"modifies":true,"creates":true,"targets":["light","world","hdri","render_view"]},"produces":["light_rig","hdri_setup","hdri_rotation_animation","view_transform_config"],"requires":[],"tools":"tools.yaml"}} |
Rig-oriented lighting helpers for repeatable Blender look-development setups.
Use this skill when a scene needs grouped lights, reusable three-point rigs,
HDRI/world setup, fixed-camera rotating-environment LookDev, light aiming, or
render view-transform coordination. Create the world with create_hdri_world,
then use animate_hdri_rotation for a repeatable lighting sweep. Single light
creation and basic property edits remain in blender-lighting.