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GitHub 저장소

dcc-mcp-blender

dcc-mcp-blender에는 dcc-mcp에서 수집한 skills 36개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
36
Stars
14
업데이트
2026-07-19
Forks
2
직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

blender-light-rig
건축가(조경 및 선박 제외)

Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls

2026-07-19
blender-objects
건축가(조경 및 선박 제외)

Blender object manipulation — create, delete, move, rotate, scale and duplicate objects

2026-07-18
blender-physics
소프트웨어 개발자

Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools

2026-07-18
dcc-mcp-blender-setup
소프트웨어 개발자

Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.

2026-07-16
blender-render
소프트웨어 개발자

Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output

2026-07-16
blender-scene-assembly
소프트웨어 개발자

Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references

2026-07-16
blender-extensions
소프트웨어 개발자

Plan and install downloaded Blender extension or legacy add-on packages

2026-07-15
blender-scripting
건축가(조경 및 선박 제외)

Execute Python code or scripts inside Blender's Python interpreter

2026-07-14
blender-interchange
소프트웨어 개발자

Blender interchange skill for typed FBX/OBJ/USD imports, GLTF/USD/Alembic exports, and repeatable batch exports. Use for moving assets between DCC, game, and pipeline tools before falling back to scripting.

2026-07-13
blender-asset-source
기타 제도사

Blender asset source discovery — search filesystem and asset libraries for importable 3D assets

2026-06-26
blender-attributes
기타 제도사

Blender custom property CRUD — get, set, list, delete, and rename custom attributes on objects

2026-06-26
blender-expressions
기타 제도사

Blender driver and expression system — add/edit/remove drivers, manage driver variables, evaluate expressions

2026-06-26
blender-import-to-scene
기타 제도사

Blender cross-DCC asset import skill — consumes an AssetDescriptor, opens the asset file in Blender, and returns an ImportToSceneResult. Use as the receiving end of the asset import pipeline after an asset-source skill resolves the descriptor.

2026-06-26
blender-node-graph
소프트웨어 개발자

Blender node graph introspection — compositor nodes, cross-graph discovery (material, geometry, compositor)

2026-06-26
blender-render-farm
소프트웨어 개발자

Pipeline stage — render farm integration: validate scenes, write job configs, submit to Deadline or Flamenco, and query job status. Use for distributed render submission. Not for local renders (blender-render).

2026-06-06
blender-animation
특수 효과 아티스트 및 애니메이터

Blender animation — keyframes, frame ranges, curve inspection, key deletion, and baking

2026-06-04
blender-camera
특수 효과 아티스트 및 애니메이터

Blender camera management — create, configure and set active cameras

2026-06-04
blender-collection
특수 효과 아티스트 및 애니메이터

Blender collection management — create, link objects, and organize scene hierarchy

2026-06-04
blender-dev
소프트웨어 개발자

Blender add-on development diagnostics, reloads, UI metadata, and environment checks

2026-06-04
blender-export-preset
소프트웨어 개발자

Blender export preset skill for saving, loading, listing, and deleting reusable scene-stored export options for interchange workflows.

2026-06-04
blender-geometry-nodes
소프트웨어 개발자

Blender Geometry Nodes group, modifier, and exposed input tools

2026-06-04
blender-geometry
소프트웨어 개발자

Blender geometry creation and export tools for real bpy workflows

2026-06-04
blender-lighting
소프트웨어 개발자

Blender lighting — create, configure and manage lights and world background

2026-06-04
blender-material-library
소프트웨어 개발자

Blender material presets, shader assignments, texture images, and color-management helpers

2026-06-04
blender-materials
소프트웨어 개발자

Blender material system — create, assign, modify and list materials

2026-06-04
blender-mesh-ops
소프트웨어 개발자

Blender authoring skill for polygon mesh inspection, cleanup, topology mutations, mesh extraction, mirroring, and material-based face selection. Use this before falling back to blender-scripting whenever a workflow edits mesh topology directly.

2026-06-04
blender-mesh
소프트웨어 개발자

Blender mesh operations — modifiers, subdivision, and mesh editing

2026-06-04
blender-pipeline
건축가(조경 및 선박 제외)

Blender local asset metadata, project context, publish manifests, and package prep

2026-06-04
blender-pose-library
건축가(조경 및 선박 제외)

Blender pose library skill for listing, saving, loading, and mirroring reusable armature poses stored on Blender armature objects.

2026-06-04
blender-rigging
건축가(조경 및 선박 제외)

Blender authoring skill for armatures, bones, constraints, armature binding, shape keys, drivers, and simple retargeting. Use this for character setup before falling back to blender-scripting.

2026-06-04
blender-scene
건축가(조경 및 선박 제외)

Blender scene management — create, open, save, list and inspect scene objects

2026-06-04
blender-shader-nodes
소프트웨어 개발자

Blender shader and shared node graph editing tools

2026-06-04
blender-shot-export
소프트웨어 개발자

Blender shot export skill for camera metadata and shot frame-range delivery.

2026-06-04
blender-texture-bake
소프트웨어 개발자

Blender texture, lighting, ambient-occlusion, and transfer-map baking helpers

2026-06-04
blender-uv-ops
소프트웨어 개발자

Blender authoring skill for UV maps, texture coordinate projection, unwraps, island inspection, packing, and normalization. Use this before falling back to blender-scripting whenever a task touches UVs or texture coordinates.

2026-06-04
blender-validation
소프트웨어 개발자

Blender scene, mesh, material, animation, and export readiness validation

2026-06-04