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blender-scene-assembly
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools
Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output
Plan and install downloaded Blender extension or legacy add-on packages
| name | blender-scene-assembly |
| description | Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","version":"1.0.0","tags":["blender","scene-assembly","merge","append","link","view-layers","references"],"search-hint":"merge scene, append blend, link blend, view layer, external reference, library linking, scene assembly","search-aliases":["merge","append","link","reference","library","layer","scene composition","assembly pipeline","blender assembly","scene merge"],"intent":"Assemble Blender scenes by merging external files, appending/linking data blocks, and managing view layers and library references.","recall-context":{"app_type":"blender","domain":"scene","workflow_stage":"pipeline","task_category":"mutate"},"preconditions":[{"type":"software","name":"blender","version":">=4.0"},{"type":"scene_state","predicate":"has_open_scene"}],"side-effects":{"modifies":true,"creates":true,"targets":["scene","collection","data_block","library"]},"produces":["assembled_scene","view_layer_config","linked_references"],"requires":[],"tools":"tools.yaml"}} |
Typed tools for assembling Blender scenes — merging data from external .blend files, appending or linking specific data block types, managing view layers, and inspecting library references. Mirrors Maya's scene assembly surface.
| Tool | Description |
|---|---|
merge_scene | Merge all data from an external .blend into the current scene |
append_from_blend | Append specific data block types (objects, collections, etc.) |
link_from_blend | Link data blocks as library references |
list_view_layers | List view layers in a scene |
create_view_layer | Create a new view layer |
configure_view_layer | Configure render passes and collection exclusions |
remove_view_layer | Remove a view layer |
set_active_view_layer | Set the active view layer |
list_external_references | List all external .blend file references |
merge_scene to combine multiple .blend filesappend_from_blend with targeted data typeslink_from_blend for shared assets -> list_external_referenceslist_view_layers -> create_view_layer -> configure_view_layer -> set_active_view_layer