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elodin-sys
GitHub 제작자 프로필

elodin-sys

3개 GitHub 저장소에서 수집된 22개 skills를 저장소 단위로 보여줍니다.

수집된 skills
22
저장소
3
업데이트
2026년 8월 27일
저장소 탐색

저장소와 대표 skills

qa-test-plan
미분류

Author, instantiate, and execute agentic QA test case plans for Elodin releases. Use when the user asks to create a QA plan, test case plan, or release test checklist, add or edit test cases, or run/execute a QA test plan for a release.

2026년 8월 27일
elodin-editor-dev
미분류

Contribute to the Elodin Editor, the 3D viewer and graphing tool. Use when editing files in libs/elodin-editor/ or apps/elodin/, working on the Bevy/Egui UI, modifying viewport rendering, telemetry graphs, video streaming, KDL schematics, or the command…

2026년 8월 23일
elodin-nix
미분류

Work with the Nix development environment and NixOS configurations in Elodin. Use when troubleshooting nix develop, modifying flake.nix, adding Nix packages, setting up OrbStack VMs for Linux builds on macOS, or developing Aleph NixOS modules.

2026년 8월 23일
elodin-headless-capture
소프트웨어 개발자

Run the Elodin Editor without a physical display in Gamescope, take screenshots, and record video through PipeWire and GStreamer. Use for visual testing or capture on a headless Linux GPU host.

2026년 8월 18일
elodin-db
네트워크·컴퓨터 시스템 관리자

Work with Elodin-DB, the time-series telemetry database. Use when running elodin-db, writing client integrations (C, C++, Rust, Python), configuring replication/follow mode, the DB Asset Server / assets ingest, querying data via the Lua REPL, or connecting…

2026년 7월 24일
bevy
소프트웨어 개발자

Tips for working with a Bevy application

2026년 7월 20일
elodin-simulation
소프트웨어 개발자

Create and modify physics simulations using the Elodin Python SDK. Use when writing or editing simulation Python files, defining components or systems, spawning entities, configuring 6DOF physics, setting up visualization or assets (GLB, schematics, skyboxes,…

2026년 7월 16일
elodin-monte-carlo
데이터 과학자

Develop and calibrate simulations against experimental truth data using elodin monte-carlo. Use when vendoring real telemetry as a reference profile, adding a truth-replay ghost entity, writing campaign specs/hooks and run scoring, reconstructing missing data…

2026년 7월 10일
수집된 skill 14개 중 8개를 표시합니다.
aero-qa-aerostructures
미분류

QA checklist for OpenAeroStruct aero/structures work in open-air. Use when editing or reviewing src/openair/aero/**, src/openair/structures/**, aero.json, structures.json, trim/stability results, or OAS surface dicts.

2026년 8월 23일
aero-qa-geometry
미분류

QA checklist for OpenVSP geometry work in open-air. Use when editing or reviewing src/openair/geometry/**, geometry.json, .vsp3/STL exports, packing, or anything touching the OpenVSP Python API.

2026년 8월 23일
aero-qa-mdo
미분류

QA checklist for OpenMDAO optimization work in open-air. Use when editing or reviewing src/openair/mdo/**, mdo.json, DV bounds, constraints, SLSQP behavior, or the optimized prototype YAML.

2026년 8월 23일
aero-qa
미분류

AERO QA dispatcher for validating open-air aircraft prototypes. Use whenever reviewing or validating a prototype, a concept design YAML, results/ artifacts, a design report, or any stage output (sizing, geometry, aero, structures, mdo, validation, reporting,…

2026년 8월 23일
aero-qa-stretch-solvers
미분류

QA checklist for the TACS and SU2 stretch cross-checks in open-air. Use when editing or reviewing src/openair/structures/tacs_backend.py, _tacs_static.py, src/openair/validation/su2_backend.py, tacs.json, su2.json, or Gmsh meshing.

2026년 8월 23일
create-aero
미분류

Runs or scaffolds an open-air aircraft concept, executes the complete baseline-to-optimized pipeline, and reviews every AERO QA gate. Use only when explicitly invoked as /create-aero.

2026년 8월 23일
initialize-aero
미분류

Bootstraps a complete open-air source concept from an intent, requirement documents, and aircraft sketches, then checks the baseline mesh against the source shape. Use only when explicitly invoked as /initialize-aero.

2026년 8월 23일
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