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elodin-sys
GitHub 제작자 프로필

elodin-sys

2개 GitHub 저장소에서 수집된 14개 skills를 저장소 단위로 보여줍니다.

수집된 skills
14
저장소
2
업데이트
2026-07-11
저장소 탐색

저장소와 대표 skills

qa-test-plan
소프트웨어 품질 보증 분석가·테스터

Author, instantiate, and execute agentic QA test case plans for Elodin releases. Use when the user asks to create a QA plan, test case plan, or release test checklist, add or edit test cases, or run/execute a QA test plan for a release.

2026-07-11
elodin-monte-carlo
데이터 과학자

Develop and calibrate simulations against experimental truth data using elodin monte-carlo. Use when vendoring real telemetry as a reference profile, adding a truth-replay ghost entity, writing campaign specs/hooks and run scoring, reconstructing missing data channels from physics, or iterating on guidance and physics models with campaign feedback.

2026-07-10
elodin-aleph
네트워크·컴퓨터 시스템 관리자

Deploy and configure AlephOS on flight computers, write flight software services, and manage NixOS modules for the Aleph platform. Use when working with aleph/, deploying to Jetson Orin hardware, writing NixOS modules, flashing firmware, or composing a flight software stack.

2026-07-10
elodin-editor-dev
소프트웨어 개발자

Contribute to the Elodin Editor, the 3D viewer and graphing tool. Use when editing files in libs/elodin-editor/ or apps/elodin/, working on the Bevy/Egui UI, modifying viewport rendering, telemetry graphs, video streaming, KDL schematics, or the command palette.

2026-07-10
elodin-simulation
데이터 과학자

Create and modify physics simulations using the Elodin Python SDK. Use when writing or editing simulation Python files, defining components or systems, spawning entities, configuring 6DOF physics, setting up visualization, or integrating with SITL/HITL workflows.

2026-07-10
elodin-cranelift
소프트웨어 개발자

Work with the Cranelift JIT MLIR backend. Use when modifying libs/cranelift-mlir/, adding new StableHLO ops, debugging simulation correctness issues, running the checkpoint diagnostic tool, or working on the pointer-ABI tensor runtime.

2026-06-17
elodin-dev
소프트웨어 개발자

Develop and contribute to the Elodin codebase. Use when building Elodin from source, running tests, modifying core libraries, working on the Rust workspace, or onboarding as a contributor.

2026-06-17
gltf-asset-optimization
소프트웨어 개발자

Reduce the size of glTF/GLB 3D assets to cut Git LFS bandwidth/storage while keeping them loadable by the editor's Bevy 0.18 glTF loader. Use when shrinking .glb/.gltf files in assets/, addressing LFS quota/bandwidth, or when a model is too large. Produces plain glTF 2.0 (no Draco/meshopt/quantization, which Bevy cannot read).

2026-06-17
이 저장소에서 수집된 skills 13개 중 상위 8개를 표시합니다.
저장소 2개 중 2개 표시
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