| name | pygame-asteroids |
| description | Classic Asteroids game prototype built with Pygame. Use when asked to play Asteroids, test the Asteroids game, or debug game logic. Supports vector rotation, thrust, screen wrapping, and asteroid splitting. |
Pygame Asteroids
A minimal Asteroids game prototype built with Pygame.
When to Use
- Play a game of Asteroids
- Test or debug the Asteroids game logic
- Verify game mechanics: vector rotation, thrust, screen wrapping, asteroid splitting
Prerequisites
- Python 3.10+
- Pygame (see requirements.txt)
Usage
python pygame_asteroids.py [--fps N] [--width N] [--height N] [--asteroids N] [--lives N]
Options
| Option | Default | Description |
|---|
--fps | 60 | Frame rate |
--width | 1024 | Window width |
--height | 768 | Window height |
--asteroids | 4 | Number of asteroids per level |
--lives | 3 | Number of lives |
Controls
- Left/Right arrows: Rotate ship
- Up arrow: Thrust
- Space: Shoot
- R key: Restart after game over
- ESC / Close window: Exit
Game Rules
- Destroy all asteroids to advance to the next level
- Large asteroids split into two medium asteroids
- Medium asteroids split into two small asteroids
- Small asteroids are destroyed
- Ship is destroyed on contact with any asteroid
- Game over when all lives are lost