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joshsymonds
GitHub creator profile

joshsymonds

Repository-level view of 31 collected skills across 4 GitHub repositories, including approximate occupation coverage.

skills collected
31
repositories
4
occupation fields
2
updated
2026-05-31
occupation focus
Major fields detected across this creator.
repository explorer

Repositories and representative skills

#001
gambit
14 skills00updated 2026-05-31
45% of creator
brainstorming
미분류

Use when user has a new feature idea, rough concept, or unexplored approach. Include when planning before code, breaking a design into tasks, creating an implementation plan, laying out tasks and dependencies, exploring architectural options, or requirements are vague. User phrases like "I want to build X", "should we do this", "let's think through Y", "explore approaches", "break this into tasks", "make an implementation plan". Do NOT use for executing existing plans, fixing bugs, refactoring, or when requirements and an epic already exist.

2026-05-31
debugging
미분류

Use when a test is failing, when a bug is reported, when behavior is unexpected or intermittent, when a build or integration step fails, or when a flaky test keeps resurfacing. Especially when "the fix seems obvious", when multiple previous fixes haven't stuck, or when under time pressure to ship.

2026-05-31
executing-plans
미분류

Use when an epic Task exists and subtasks are ready to implement, when resuming work after a previous checkpoint, when iteratively building a feature, or when implementation has revealed unexpected work that needs a new task. User phrases like "continue the plan", "next task", "resume where we left off", "pick up the epic".

2026-05-31
review
미분류

Use after all tasks in an epic complete, after refactoring verifies, or before merging to main. Triggers when independent validation is needed that code meets requirements, has no security gaps, passes quality standards, and has no performance regressions. User phrases like "review this", "is this ready to merge", "validate the implementation".

2026-05-31
task-refinement
미분류

Use when a task plan has just been created and needs review before execution, when brainstorming just handed off, when unsure whether a junior could execute without questions, or when you see placeholder text, vague success criteria, or missing edge cases. User phrases like "review these tasks", "are these ready?", "before we start", "catch any gaps". Do NOT use when implementation is already in progress or for creating plans from scratch.

2026-05-31
testing-quality
미분류

Use when bugs keep slipping through despite high test coverage, when suspecting tests are giving false confidence, before a major refactor that will depend on the existing test suite, or when coverage metrics don't match incident rates. User phrases like "do these tests actually catch bugs?", "is this suite any good?", "why didn't the tests catch this?".

2026-05-31
using-gambit
미분류

Use at the start of every session before any response or action. Also invoke whenever uncertain which gambit skill applies, when about to implement / debug / refactor / test / plan / brainstorm, or when a user request could match any gambit skill even at 1% probability.

2026-05-31
using-worktrees
미분류

Use when starting an isolated feature branch, when working on multiple features simultaneously, when experimenting without affecting the main workspace, or when a clean workspace is needed before beginning implementation. User phrases like "start a new branch", "set up a worktree", "isolated workspace", "work on feature X separately".

2026-05-31
Showing top 8 of 14 collected skills in this repository.
#002
savecraft.gg
12 skills60updated 2026-05-18
39% of creator
deploying-to-production
소프트웨어 개발자

Proposes production releases for Savecraft components by finding latest git tags, diffing changes, and suggesting version bumps. Use when the user asks to deploy, release, tag, ship, or check what needs deploying to production. Triggers on "deploy to production", "what needs releasing", "propose version bumps", "cut a release", "tag for production", "ship it".

2026-05-18
managing-mtga-data
소프트웨어 개발자

D1 database access and MTGA reference data pipeline for Savecraft. Use when working with D1 databases, wrangler d1 commands, MTGA data imports, clearing or reimporting card/draft/rules data, debugging why imports skip, or running mtga-carddb, 17lands-fetch, scryfall-fetch, rules-fetch, tagger-fetch tools. Triggers on "D1", "wrangler", "MTGA data", "reimport", "pipeline state", "import skipping", "draft ratings", "card data stale", "force import", "update-mtga".

2026-05-18
working-on-plugins
소프트웨어 개발자

Game plugin and adapter section design for Savecraft. Use when creating new plugins, designing GameState sections, adding sections to existing parsers, or working on section output in plugins/ or worker/src/adapters/. Triggers on section layout, progressive disclosure, GameState output, plugin sections, adapter sections, section sizing, or overview design.

2026-04-13
working-on-factorio
소프트웨어 개발자

Factorio plugin development for Savecraft. Use when working on files in plugins/factorio/, including the Lua mod (control.lua, info.json), WASM parser, reference modules (recipe_lookup, ratio_calculator), datagen pipeline, sprite sheet generator, or Factorio-specific views. Triggers on Factorio plugin code, Lua mod API, ratio calculator, recipe lookup, production chains, datagen, sprite sheets, or Factorio game data.

2026-04-07
working-on-rimworld
소프트웨어 개발자

RimWorld reference module and mod development for Savecraft. Use when working on files in plugins/rimworld/, including reference modules (surgery, crops, combat, materials, drugs, raids, genes, research), the datagen XML parser, decompiling Assembly-CSharp.dll, or the Harmony mod. Triggers on RimWorld plugin code, XML Defs, datagen, reference.wasm, decompilation, patch verification, or RimWorld game formulas.

2026-04-07
working-on-views
소프트웨어 개발자

MCP Apps view development for Savecraft. Use when creating or modifying interactive views rendered in MCP host iframes (Claude, ChatGPT). Triggers on Svelte view components, Storybook stories, the view build pipeline, bridge code, or MCP Apps resource handling. Use when working on files in views/, worker/src/mcp/views/, plugins/*/reference/views/, or when adding viewResult() responses to tools.

2026-04-07
working-on-mcp
소프트웨어 개발자

MCP server and OAuth development conventions for Savecraft. Use when working on MCP tools, OAuth flows, auth middleware, or the MCP handler in worker/src/mcp/, worker/src/oauth.ts, or worker/src/auth.ts. Triggers on MCP tool implementation, OAuth provider, token validation, Clerk integration, or protected resource metadata.

2026-03-28
working-on-worker
소프트웨어 개발자

Cloudflare Worker development conventions for Savecraft. Use when working on files in worker/, including the push API, SourceHub/UserHub Durable Objects, WebSocket protocol, D1 schemas, route handling, or Worker tests. Triggers on TypeScript Worker code, Miniflare, Vitest, Durable Objects, wrangler, or Worker deployment.

2026-03-26
Showing top 8 of 12 collected skills in this repository.
#003
nix-config
4 skills824122updated 2026-05-13
13% of creator
debugging-linux-games
네트워크·컴퓨터 시스템 관리자

Use when a Steam, Proton, Wine, Lutris, or Heroic game misbehaves on Linux — crashes at launch, black screen, missing DLSS / Ray Tracing / Path Tracing / DLSS-RR / Frame Generation, anti-cheat failures, shader stutter, controller or HDR or Wayland-fullscreen problems, intro-video failures ("Failed to create SourceReader", MF_E_UNEXPECTED), NVAPI "Unknown function ID" log spam, gamescope dedup black-screens, vkd3d swapchain crashes. Especially before patching or forking DXVK, vkd3d-proton, dxvk-nvapi, gamescope, Wine, or Proton; before reading RE Engine, Unreal, Unity, Source 2, id Tech, or Decima logs; or when a game is mentioned with NVIDIA Blackwell, NixOS, niri, gamescope, proton-cachyos, GE-Proton, or proton-tkg. Triggers on phrases like "won't launch", "RT/PT grayed out", "Proton fix for", "/WineDetectionEnabled", "ProtonDB", "VKD3D_CONFIG", "PROTON_USE_WAYLAND", or any moment the impulse is "let me read the Proton/Wine/vkd3d source" before checking community fixes.

2026-05-13
building-installers
네트워크·컴퓨터 시스템 관리자

Builds NixOS installer ISOs for hosts using the autoInstaller module. Use when creating installer USBs, adding new hosts to the installer system, or troubleshooting installer issues.

2026-05-04
writing-nix-config
소프트웨어 개발자

Patterns for this nix-config flake repository. Use when editing .nix files, adding packages, creating modules, or debugging flake issues.

2026-03-12
configuring-home-assistant
소프트웨어 개발자데이터베이스 관리자

Configures Home Assistant dashboards and automations on ultraviolet. Use when editing HA dashboards, Bubble Cards, YAML configs, or using hass-cli.

2026-02-04
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