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joshsymonds
GitHub クリエイタープロフィール

joshsymonds

4 件の GitHub リポジトリにある 50 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
50
リポジトリ
4
更新
2026-07-18
リポジトリエクスプローラー

リポジトリと代表的な skills

executing-plans
プロジェクト管理専門家

Use when an epic Task exists and subtasks are ready to implement, when resuming work after a previous checkpoint, when iteratively building a feature, or when implementation has revealed unexpected work that needs a new task. User phrases like "continue the plan", "next task", "resume where we left off", "pick up the epic".

2026-07-18
review
ソフトウェア品質保証アナリスト・テスター

Use after all tasks in an epic complete, after refactoring verifies, or before merging to main. Triggers when independent validation is needed that code meets requirements, has no security gaps, passes quality standards, and has no performance regressions. User phrases like "review this", "is this ready to merge", "validate the implementation".

2026-07-18
executing-plans
ソフトウェア開発者

Use when an epic Task exists and subtasks are ready to implement, when resuming work after a previous checkpoint, when iteratively building a feature, or when implementation has revealed unexpected work that needs a new task. User phrases like "continue the plan", "next task", "resume where we left off", "pick up the epic".

2026-07-18
review
ソフトウェア品質保証アナリスト・テスター

Use after all tasks in an epic complete, after refactoring verifies, or before merging to main. Triggers when independent validation is needed that code meets requirements, has no security gaps, passes quality standards, and has no performance regressions. User phrases like "review this", "is this ready to merge", "validate the implementation".

2026-07-18
brainstorming
プロジェクト管理専門家

Use when user has a new feature idea, rough concept, or unexplored approach. Include when planning before code, breaking a design into tasks, creating an implementation plan, laying out tasks and dependencies, exploring architectural options, or requirements are vague. User phrases like "I want to build X", "should we do this", "let's think through Y", "explore approaches", "break this into tasks", "make an implementation plan". Do NOT use for executing existing plans, fixing bugs, refactoring, or when requirements and an epic already exist.

2026-07-15
brainstorming
プロジェクト管理専門家

Use when user has a new feature idea, rough concept, or unexplored approach. Include when planning before code, breaking a design into tasks, creating an implementation plan, laying out tasks and dependencies, exploring architectural options, or requirements are vague. User phrases like "I want to build X", "should we do this", "let's think through Y", "explore approaches", "break this into tasks", "make an implementation plan". Do NOT use for executing existing plans, fixing bugs, refactoring, or when requirements and an epic already exist.

2026-07-15
brainstorming
プロジェクト管理専門家

Use when user has a new feature idea, rough concept, or unexplored approach. Include when planning before code, breaking a design into tasks, creating an implementation plan, laying out tasks and dependencies, exploring architectural options, or requirements are vague. User phrases like "I want to build X", "should we do this", "let's think through Y", "explore approaches", "break this into tasks", "make an implementation plan". Do NOT use for executing existing plans, fixing bugs, refactoring, or when requirements and an epic already exist.

2026-07-15
debugging
ソフトウェア開発者

Use when a test is failing, when a bug is reported, when behavior is unexpected or intermittent, when a build or integration step fails, or when a flaky test keeps resurfacing. Especially when "the fix seems obvious", when multiple previous fixes haven't stuck, or when under time pressure to ship.

2026-07-15
このリポジトリの収集済み skills 33 件中、上位 8 件を表示しています。
deploying-to-production
ソフトウェア開発者

Proposes production releases for Savecraft components by finding latest git tags, diffing changes, and suggesting version bumps. Use when the user asks to deploy, release, tag, ship, or check what needs deploying to production. Triggers on "deploy to production", "what needs releasing", "propose version bumps", "cut a release", "tag for production", "ship it".

2026-05-18
managing-mtga-data
ソフトウェア開発者

D1 database access and MTGA reference data pipeline for Savecraft. Use when working with D1 databases, wrangler d1 commands, MTGA data imports, clearing or reimporting card/draft/rules data, debugging why imports skip, or running mtga-carddb, 17lands-fetch, scryfall-fetch, rules-fetch, tagger-fetch tools. Triggers on "D1", "wrangler", "MTGA data", "reimport", "pipeline state", "import skipping", "draft ratings", "card data stale", "force import", "update-mtga".

2026-05-18
working-on-plugins
ソフトウェア開発者

Game plugin and adapter section design for Savecraft. Use when creating new plugins, designing GameState sections, adding sections to existing parsers, or working on section output in plugins/ or worker/src/adapters/. Triggers on section layout, progressive disclosure, GameState output, plugin sections, adapter sections, section sizing, or overview design.

2026-04-13
working-on-factorio
ソフトウェア開発者

Factorio plugin development for Savecraft. Use when working on files in plugins/factorio/, including the Lua mod (control.lua, info.json), WASM parser, reference modules (recipe_lookup, ratio_calculator), datagen pipeline, sprite sheet generator, or Factorio-specific views. Triggers on Factorio plugin code, Lua mod API, ratio calculator, recipe lookup, production chains, datagen, sprite sheets, or Factorio game data.

2026-04-07
working-on-rimworld
ソフトウェア開発者

RimWorld reference module and mod development for Savecraft. Use when working on files in plugins/rimworld/, including reference modules (surgery, crops, combat, materials, drugs, raids, genes, research), the datagen XML parser, decompiling Assembly-CSharp.dll, or the Harmony mod. Triggers on RimWorld plugin code, XML Defs, datagen, reference.wasm, decompilation, patch verification, or RimWorld game formulas.

2026-04-07
working-on-views
ソフトウェア開発者

MCP Apps view development for Savecraft. Use when creating or modifying interactive views rendered in MCP host iframes (Claude, ChatGPT). Triggers on Svelte view components, Storybook stories, the view build pipeline, bridge code, or MCP Apps resource handling. Use when working on files in views/, worker/src/mcp/views/, plugins/*/reference/views/, or when adding viewResult() responses to tools.

2026-04-07
working-on-mcp
ソフトウェア開発者

MCP server and OAuth development conventions for Savecraft. Use when working on MCP tools, OAuth flows, auth middleware, or the MCP handler in worker/src/mcp/, worker/src/oauth.ts, or worker/src/auth.ts. Triggers on MCP tool implementation, OAuth provider, token validation, Clerk integration, or protected resource metadata.

2026-03-28
working-on-worker
ソフトウェア開発者

Cloudflare Worker development conventions for Savecraft. Use when working on files in worker/, including the push API, SourceHub/UserHub Durable Objects, WebSocket protocol, D1 schemas, route handling, or Worker tests. Triggers on TypeScript Worker code, Miniflare, Vitest, Durable Objects, wrangler, or Worker deployment.

2026-03-26
このリポジトリの収集済み skills 12 件中、上位 8 件を表示しています。
debugging-linux-games
ソフトウェア開発者

Use when a Steam, Proton, Wine, Lutris, or Heroic game misbehaves on Linux — crashes at launch, black screen, missing DLSS / Ray Tracing / Path Tracing / DLSS-RR / Frame Generation, anti-cheat failures, shader stutter, controller or HDR or Wayland-fullscreen problems, intro-video failures ("Failed to create SourceReader", MF_E_UNEXPECTED), NVAPI "Unknown function ID" log spam, gamescope dedup black-screens, vkd3d swapchain crashes. Especially before patching or forking DXVK, vkd3d-proton, dxvk-nvapi, gamescope, Wine, or Proton; before reading RE Engine, Unreal, Unity, Source 2, id Tech, or Decima logs; or when a game is mentioned with NVIDIA Blackwell, NixOS, niri, gamescope, proton-cachyos, GE-Proton, or proton-tkg. Triggers on phrases like "won't launch", "RT/PT grayed out", "Proton fix for", "/WineDetectionEnabled", "ProtonDB", "VKD3D_CONFIG", "PROTON_USE_WAYLAND", or any moment the impulse is "let me read the Proton/Wine/vkd3d source" before checking community fixes.

2026-05-13
building-installers
ネットワーク・コンピュータシステム管理者

Builds NixOS installer ISOs for hosts using the autoInstaller module. Use when creating installer USBs, adding new hosts to the installer system, or troubleshooting installer issues.

2026-05-04
writing-nix-config
ソフトウェア開発者

Patterns for this nix-config flake repository. Use when editing .nix files, adding packages, creating modules, or debugging flake issues.

2026-03-12
configuring-home-assistant
ソフトウェア開発者

Configures Home Assistant dashboards and automations on ultraviolet. Use when editing HA dashboards, Bubble Cards, YAML configs, or using hass-cli.

2026-02-04
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すべてのリポジトリを表示しました