Orchestrate a fail-closed Korean game-localization workflow across overall analysis, text analyze/translate/QA/review, conditional image analyze/translate/QA/review, integrated QA, and release. Review stages prepare emulator-ready handoffs by default and wait…
Run technical and visual QA after image translation: validate no-API built-in imagegen multi-candidate provenance, source protection, original Korean visual feel, source-text removal, canvas, alpha, anchors, atlases, preserved pixels, hashes, and injection…
Prepare an image-review handoff after technical QA with complete before/after and multi-candidate comparisons, built-in imagegen provenance, source-text removal, original Korean visual feel, layout, alpha, atlas, and style evidence. Use after gt-image-qa and…
Translate text-bearing game textures, atlases, and raster labels through no-API built-in imagegen edits, multi-candidate selection, fail-closed provenance, source protection, and original typography, atmosphere, layout, alpha, material, and lighting…
Archive exact cleanup candidates for one game title project, fully re-review and report them, then move separately approved files only to the recoverable operating-system Trash. Use when cleaning a title's _work project after QA/release or when stale session…
Integrated game-translation QA after text and conditional image review-ready handoffs: verify font coverage, structure, build, session ownership, emulator/runtime behavior, and logs/screenshots with fail-closed bench-versus-runtime evidence. Use for final…
Release a QA-verified Korean game patch using the platform adapter's exact contract, deterministic hashes, runtime evidence, notes, and cleanup evidence; for NSW build or patch packaging, consume the canonical ZIP produced by gt-nsw-build.
Archive exact cleanup candidates from a game-translation workspace, fully re-review and report them, then move separately approved files only to the recoverable operating-system Trash. Use when reconciling title folders, unscoped root artifacts, stale…