| name | blender-interchange |
| description | Blender interchange skill for typed FBX/OBJ imports, GLTF/USD/Alembic exports, and repeatable batch exports. Use for moving assets between DCC, game, and pipeline tools before falling back to scripting. |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","layer":"domain","stage":"interchange","version":"1.0.0","tags":["blender","interchange","import","export","fbx","obj","gltf","usd","alembic","pipeline"],"search-hint":"import file, import fbx, import obj, export gltf, export usd, export alembic, batch export, interchange, pipeline, game export","tools":"tools.yaml"}} |
blender-interchange
Typed import/export tools for Blender scene interchange. Load this skill when a
workflow needs asset import, GLTF/USD/Alembic export, or batch export. Existing
blender-geometry exposes FBX/OBJ export names and delegates to the same
implementation.
Prefer blender-export-preset for reusable export settings, blender-shot-export
for camera/shot metadata, and blender-scripting only after checking typed
interchange tools.