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minami110
GitHub 제작자 프로필

minami110

2개 GitHub 저장소에서 수집된 12개 skills를 저장소 단위로 보여줍니다.

수집된 skills
12
저장소
2
업데이트
2026-07-25
저장소 탐색

저장소와 대표 skills

gdscript-format
소프트웨어 개발자

Format and lint GDScript files using gdscript-formatter. Use after editing GDScript files to ensure code style consistency.

2026-07-25
gdunit4-test-writer
소프트웨어 품질 보증 분석가·테스터

Write gdUnit4 test code with type-specific assertions, signal testing, and scene runner support. Use when creating or updating tests for GDScript files.

2026-07-20
godot-cache-refresh
소프트웨어 개발자

Regenerate Godot caches (class_name registry and .uid files). Use after creating or renaming GDScript files with class_name.

2026-07-20
godot-resource-resave
소프트웨어 개발자

Re-save Godot text resources (.tscn/.tres) through the editor pipeline to inject UIDs and validate that they load. Use after creating or editing .tscn/.tres files by hand.

2026-07-20
gdunit4-test-runner
소프트웨어 품질 보증 분석가·테스터

Run gdUnit4 tests for Godot projects and report results (read-only). Use to verify test status after code changes. USE PROACTIVELY to check test results.

2026-07-12
open-godot-editor
소프트웨어 개발자

Launch the Godot editor GUI in the background so its stdout (print / push_warning / push_error) is directly readable. Use when the user explicitly asks to open the Godot editor, or when a change needs hands-on verification in the running editor/game.

2026-07-04
gdscript-diagnostics
소프트웨어 개발자

Validate GDScript changes by refreshing Godot cache and checking diagnostics. Use after creating or editing GDScript files.

2026-04-28
gdscript-file-manager
소프트웨어 개발자

Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files.

2026-02-19
이 저장소에서 수집된 skills 9개 중 상위 8개를 표시합니다.
저장소 2개 중 2개 표시
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