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- MIUAV/vibe-coding-ros2
- 최근 소스 활동
- 2026년 4월 3일 16:37
- 감지된 SKILL.md 언어
- 중국어
- 스타
- 26
- 포크
- 2
설치 방법
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/MIUAV/vibe-coding-ros2 --skill ros2-action-communication명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
SOC 직업 분류 기준
SKILL.md 표시 중
| name | ros2-action-communication |
| description | ROS2 Action 通讯技能 - ActionServer/ActionClient 实现、目标执行、反馈获取、任务取消 |
| user-invocable | true |
| argument-hint | 创建 action OR ros2 action OR 动作客户端 OR action server client |
ROS2 Action 异步任务执行完整指南
当需要以下帮助时使用此技能:
Goal (目标) ──> ActionServer <─── Execution
^ |
│ v
Feedback <────── Progress
^
│
Result <──────── Completion
#include <rclcpp/rclcpp.hpp>
#include <rclcpp_action/rclcpp_action.hpp>
#include <example_interfaces/action/fibonacci.hpp>
class FibonacciServer : public rclcpp::Node {
public:
using Fibonacci = example_interfaces::action::Fibonacci;
using GoalHandle = rclcpp_action::ServerGoalHandle<Fibonacci>;
FibonacciServer() : Node("fibonacci_server") {
// 创建 ActionServer
action_server_ = rclcpp_action::create_server<Fibonacci>(
this,
"fibonacci",
std::bind(&FibonacciServer::handle_goal, this, std::placeholders::_1, std::placeholders::_2),
std::bind(&FibonacciServer::handle_cancel, this, std::placeholders::_1),
std::bind(&FibonacciServer::handle_accepted, this, std::placeholders::_1));
RCLCPP_INFO(this->get_logger(), "Action server ready");
}
private:
rclcpp_action::Server<Fibonacci>::SharedPtr action_server_;
// 处理新目标
rclcpp_action::GoalResponse handle_goal(
const rclcpp_action::GoalUUID& uuid,
std::shared_ptr<const Fibonacci::Goal> goal) {
RCLCPP_INFO(this->get_logger(), "Received goal with order: %d", goal->order);
return rclcpp_action::GoalResponse::ACCEPT_AND_EXECUTE;
}
// 处理取消请求
rclcpp_action::CancelResponse handle_cancel(
const std::shared_ptr<GoalHandle> goal_handle) {
RCLCPP_INFO(this->get_logger(), "Received cancel request");
return rclcpp_action::CancelResponse::ACCEPT;
}
// 处理接受的目标
void handle_accepted(const std::shared_ptr<GoalHandle> goal_handle) {
// 在新线程执行
std::thread([this, goal_handle]() { execute(goal_handle); }).detach();
}
// 执行目标
void execute(const std::shared_ptr<GoalHandle> goal_handle) {
RCLCPP_INFO(this->get_logger(), "Executing goal");
auto feedback = std::make_shared<Fibonacci::Feedback>();
auto& sequence = feedback->partial_sequence;
sequence.push_back(0);
sequence.push_back(1);
auto result = std::make_shared<Fibonacci::Result>();
for (int i = 1; i < goal_handle->get_goal()->order; ++i) {
// 检查取消
if (goal_handle->is_canceling()) {
result->sequence = sequence;
goal_handle->canceled(result);
RCLCPP_INFO(this->get_logger(), "Goal canceled");
return;
}
// 更新序列
sequence.push_back(sequence[i] + sequence[i-1]);
// 发布反馈
goal_handle->publish_feedback(feedback);
RCLCPP_INFO(this->get_logger(), "Published feedback");
// 模拟耗时操作
std::this_thread::sleep_for(1s);
}
// 完成
result->sequence = sequence;
goal_handle->succeed(result);
RCLCPP_INFO(this->get_logger(), "Goal succeeded");
}
};
class FibonacciClient : public rclcpp::Node {
public:
using Fibonacci = example_interfaces::action::Fibonacci;
using GoalHandle = rclcpp_action::ClientGoalHandle<Fibonacci>;
FibonacciClient() : Node("fibonacci_client") {
// 创建 ActionClient
action_client_ = rclcpp_action::create_client<Fibonacci>(
this,
"fibonacci");
// 等待服务可用
if (!action_client_->wait_for_action_server(10s)) {
RCLCPP_ERROR(this->get_logger(), "Action server not available");
return;
}
send_goal();
}
void send_goal() {
auto goal = Fibonacci::Goal();
goal.order = 10;
// 发送目标
auto send_goal_options =
rclcpp_action::Client<Fibonacci>::SendGoalOptions();
// 目标响应回调
send_goal_options.goal_response_callback = [this](
std::shared_ptr<GoalHandle> handle) {
if (!handle) {
RCLCPP_ERROR(this->get_logger(), "Goal was rejected");
} else {
RCLCPP_INFO(this->(), );
goal_handle_ = handle;
}
};
send_goal_options.feedback_callback = [](
std::shared_ptr<GoalHandle> handle,
std::shared_ptr<Fibonacci::Feedback> feedback) {
(->(), ,
feedback->partial_sequence.());
};
send_goal_options.result_callback = [](
rclcpp_action::ClientGoalHandle<Fibonacci>::WrappedResult& result) {
(result.code) {
rclcpp_action::ResultCode::SUCCEEDED:
(->(), );
;
rclcpp_action::ResultCode::CANCELED:
(->(), );
;
rclcpp_action::ResultCode::ABORTED:
(->(), );
;
}
};
action_client_->(goal, send_goal_options);
}
:
rclcpp_action::Client<Fibonacci>::SharedPtr action_client_;
std::shared_ptr<GoalHandle> goal_handle_;
};
void cancel_goal() {
if (goal_handle_) {
auto future = goal_handle_->async_cancel();
if (rclcpp::spin_until_future_complete(this->get_node_base_interface(),
future) == rclcpp::FutureReturnCode::SUCCESS) {
RCLCPP_INFO(this->get_logger(), "Cancel request sent");
}
}
}
import rclpy
from rclpy.node import Node
from rclpy.action import ActionServer
from rclpy.action.server import GoalResponse, CancelResponse
from example_interfaces.action import Fibonacci
class FibonacciServer(Node):
def __init__(self):
super().__init__('fibonacci_server')
self._action_server = ActionServer(
self, Fibonacci, 'fibonacci',
self.execute_callback,
goal_callback=self.goal_callback,
cancel_callback=self.cancel_callback)
def goal_callback(self, goal_handle):
self.get_logger().info(f'Received goal: {goal_handle.request.order}')
return GoalResponse.ACCEPT_AND_EXECUTE
def cancel_callback(self, goal_handle):
self.get_logger().info('Received cancel request')
return CancelResponse.ACCEPT
def execute_callback(self, goal_handle):
self.get_logger().info('Executing goal')
feedback = Fibonacci.Feedback()
feedback.partial_sequence = [0, 1]
i (, goal_handle.request.order):
goal_handle.is_canceling():
goal_handle.canceled()
Fibonacci.Result()
feedback.partial_sequence.append(
feedback.partial_sequence[i] + feedback.partial_sequence[i-])
goal_handle.publish_feedback(feedback)
goal_handle.succeed()
result = Fibonacci.Result()
result.sequence = feedback.partial_sequence
result
class FibonacciClient(Node):
def __init__(self):
super().__init__('fibonacci_client')
self._action_client = ActionClient(self, Fibonacci, 'fibonacci')
def send_goal(self, order=10):
goal = Fibonacci.Goal()
goal.order = order
self._action_client.wait_for_server()
self._send_goal_future = self._action_client.send_goal_async(
goal, feedback_callback=self.feedback_callback)
self._send_goal_future.add_done_callback(self.goal_response_callback)
def goal_response_callback(self, future):
goal_handle = future.result()
if not goal_handle.accepted:
self.get_logger().info('Goal rejected')
return
self.get_logger().info('Goal accepted')
self._result_future = goal_handle.get_result_async()
self._result_future.add_done_callback(self.result_callback)
def feedback_callback(self, feedback_msg):
self.get_logger().info(f'Feedback: {feedback_msg.feedback.partial_sequence}')
():
result = future.result().result
.get_logger().info()
# my_action.action
# Request (请求)
geometry_msgs/Pose target_pose # 目标位置
float64 speed # 运行速度
---
# Feedback (反馈)
float64 progress # 进度 0.0-1.0
string status # 当前状态
---
# Result (结果)
bool success # 是否成功
string message # 消息
geometry_msgs/Pose final_pose # 最终位置
rosidl_generate_interfaces(${PROJECT_NAME}
"action/MyAction.action"
)
<member_of_group>rosidl_interface_packages</member_of_group>
# 列出 action
ros2 action list
# 查看 action 类型
ros2 action type /fibonacci
# 发送 goal
ros2 action send_goal /fibonacci example_interfaces/action/Fibonacci "{order: 10}"
# 查看 action 信息
ros2 action info /fibonacci