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moasq
GitHub 제작자 프로필

moasq

2개 GitHub 저장소에서 수집된 136개 skills를 저장소 단위로 보여줍니다.

수집된 skills
136
저장소
2
업데이트
2026년 9월 26일
저장소 탐색

저장소와 대표 skills

nanowave-pipeline-development
소프트웨어 개발자

Nanowave build pipeline architecture covering the 6-phase flow (Intent → Analyze → Plan → Build → Fix → Finalize), type contracts parsed via parseClaudeJSON[T], prompt composition with ComposeAgenticSystemPrompt, and Claude client integration. Use when…

2026년 3월 27일
app-clips
소프트웨어 개발자

App Clip implementation with separate lightweight target, associated domains, NSUserActivity URL handling, SKOverlay full-app promotion, and size/API constraints. Use when adding an App Clip experience to an iOS app.

2026년 3월 27일
authentication
소프트웨어 개발자

Authentication architecture with email/password, Apple Sign In, Google Sign In, and anonymous guest modes. Covers AuthService as @Observable @MainActor, AuthGuardView gate pattern, optional auth flow, Supabase delegation, and session lifecycle management. Use…

2026년 3월 27일
safari-extension
소프트웨어 개발자

Safari Web Extension integration with content scripts, background service workers, native messaging via SFSafariExtensionHandler, and manifest v3 configuration. Use when adding a Safari browser extension target to an iOS or macOS app.

2026년 3월 27일
share-extension
소프트웨어 개발자

Share extension with NSExtensionActivationRule filtering, SLComposeServiceViewController handling, App Group data sharing, and shared content processing for URLs, text, and images. Use when adding share sheet integration to an iOS app.

2026년 3월 27일
game-assets
소프트웨어 개발자

Download free game sprites/textures/3D models and generate procedural assets. Covers nw_download_asset tool, texture factories, sprite atlas organization, 3D model loading, and programmatic asset creation.

2026년 3월 23일
game-ui
소프트웨어 개발자

Game UI patterns: SwiftUI HUD overlays on SpriteKit, menus (main/pause/game-over), virtual joystick/d-pad, score displays, health bars, tutorial onboarding.

2026년 3월 23일
scenekit-game
소프트웨어 개발자

Use for 3D games: racing, 3D sports, board games, marble maze, tower defense, bowling. SceneKit + SceneView architecture, 3D scene hierarchy, physics, game loop, primitives, materials, cameras, particles, audio.

2026년 3월 23일
수집된 skill 120개 중 8개를 표시합니다.
go-backend
미분류

This skill applies when adding a Go API endpoint, changing SQLC queries or migrations, fixing tenant authorization, or testing backend behavior in this starter.

2026년 9월 26일
go-backend
미분류

This skill applies when adding a Go API endpoint, changing SQLC queries or migrations, fixing tenant authorization, or testing backend behavior in this starter.

2026년 9월 26일
next-frontend
미분류

This skill applies when building a Next.js page, changing dashboard or member UI, fixing browser API state, or reviewing accessibility and server-only boundaries in this starter.

2026년 9월 26일
next-frontend
미분류

This skill applies when building a Next.js page, changing dashboard or member UI, fixing browser API state, or reviewing accessibility and server-only boundaries in this starter.

2026년 9월 26일
dev-tools
미분류

Route and configure the repository's optional developer tools, check generated host adapters and distinguish configuration from verified connections.

2026년 9월 26일
orchestration
미분류

Route work between the Go and Next.js projects, assign independent issue scopes, reconcile shared API contracts, and collect review evidence. Use for repository-wide coordination.

2026년 9월 26일
pr-review
미분류

Review this starter's pull requests for behavioral defects, security boundaries, migration safety, and merge readiness. Use for a requested code review or pre-merge assessment.

2026년 9월 26일
dev-tools
미분류

Route and configure the repository's optional developer tools, check generated host adapters and distinguish configuration from verified connections.

2026년 9월 26일
수집된 skill 16개 중 8개를 표시합니다.
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