Add a SwiftUI component from ShipSwift recipes. Use when the user says "add component", "add a view", "add X view", "I need a chart", "add animation", or wants a specific UI element.
원문 언어: 영어
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SkillsMP는 ProjectKumo/KumoApp에서 14개의 skill을 수집했습니다. skill을 열어 소스와 세부 정보를 확인하세요.
수집된 skill 14개 중 14개를 표시합니다.
Add a SwiftUI component from ShipSwift recipes. Use when the user says "add component", "add a view", "add X view", "I need a chart", "add animation", or wants a specific UI element.
원문 언어: 영어
Build an iOS feature using ShipSwift component recipes. Use when the user says "build", "create", "add a feature", or describes an iOS feature they want to implement.
원문 언어: 영어
Explore and browse available ShipSwift recipes. Use when the user says explore, browse, show recipes, list components, what's available, or wants to discover what ShipSwift offers.
원문 언어: 영어
Drive Kumo from coding agents and automation through the `kumo` command-line interface. Use when starting, stopping, inspecting, configuring, or troubleshooting Kumo, Mihomo runtime state, profiles, proxies, system proxy, TUN, service mode, or Kumo agent…
원문 언어: 영어
Design and implement App Intents, app entities, and App Shortcuts for iOS apps so useful actions and content are available to Shortcuts, Siri, Spotlight, widgets, controls, and other intent-driven system surfaces. Use when exposing app actions outside the UI,…
원문 언어: 영어
Capture and interpret ETTrace profiles for iOS simulator apps, including symbolicated launch and runtime flamegraphs. Use when asked to profile an iOS app flow, gather simulator performance traces, identify CPU-heavy stacks, compare before/after traces, or…
원문 언어: 영어
Capture, inspect, compare, and root-cause iOS memory graph leaks using Apple's leaks and memgraph tools. Use when debugging leaked iOS objects, simulator memgraphs, retain-cycle suspicions, memory growth after navigation/logout/account changes, or when asked…
원문 언어: 영어
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
원문 언어: 영어
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
원문 언어: 영어
Implement, review, or improve SwiftUI animations and transitions. Use when adding explicit animations with withAnimation, configuring implicit animations with .animation(_:body:) or .animation(_:value:), configuring spring animations (.smooth, .snappy,…
원문 언어: 영어
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design…
원문 언어: 영어
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for…
원문 언어: 영어
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab…
원문 언어: 영어
Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies,…
원문 언어: 영어