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annotate-a-wireframe

Annotate a wireframe with behavior, content, states, accessibility, data, and unresolved decisions for implementation review. Use when boxes and arrows alone cannot communicate how the interface should work.

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protosphinx/sphinxstack
최근 소스 활동
2026년 7월 29일 13:55
감지된 SKILL.md 언어
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설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

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SKILL.md 표시 중

SKILL.md
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name
annotate-a-wireframe
category
design
description
Annotate a wireframe with behavior, content, states, accessibility, data, and unresolved decisions for implementation review. Use when boxes and arrows alone cannot communicate how the interface should work.
# annotate-a-wireframe Annotate decisions and uncertainty, not every visible pixel. ## When to use - Use before design review, content review, technical planning, or handoff. - Do not use annotations to hide missing user flows or unapproved requirements. ## Procedure 1. Give every screen and annotation a stable identifier and version. 2. Mark entry conditions, user goal, primary path, alternate path, and exit outcome. 3. Annotate content source, ownership, truncation, localization, and privacy sensitivity. 4. Describe interactions, keyboard and focus behavior, navigation, validation, confirmation, and undo. 5. Include loading, empty, error, partial, offline, permission, and responsive states. 6. Identify data inputs, outputs, authority, retention, and unavailable dependencies. 7. Label assumptions, open questions, decisions, owner, and review status. 8. Export a readable document with links to related flow and requirements. ## Done - An annotated wireframe file identifies flows, states, behavior, content, accessibility, data, assumptions, and owners - A reviewer check confirms every annotation resolves to a decision, question, dependency, or observable implementation outcome
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