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annotate-a-wireframe

Annotate a wireframe with behavior, content, states, accessibility, data, and unresolved decisions for implementation review. Use when boxes and arrows alone cannot communicate how the interface should work.

Informações da origem

Repositório
protosphinx/sphinxstack
Última atividade na origem
29 de julho de 2026 às 13:55
Idioma detectado do SKILL.md
inglês
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2
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0

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Exibindo SKILL.md

SKILL.md
Instruções da origem · Visualização somente leitura
name
annotate-a-wireframe
category
design
description
Annotate a wireframe with behavior, content, states, accessibility, data, and unresolved decisions for implementation review. Use when boxes and arrows alone cannot communicate how the interface should work.
# annotate-a-wireframe Annotate decisions and uncertainty, not every visible pixel. ## When to use - Use before design review, content review, technical planning, or handoff. - Do not use annotations to hide missing user flows or unapproved requirements. ## Procedure 1. Give every screen and annotation a stable identifier and version. 2. Mark entry conditions, user goal, primary path, alternate path, and exit outcome. 3. Annotate content source, ownership, truncation, localization, and privacy sensitivity. 4. Describe interactions, keyboard and focus behavior, navigation, validation, confirmation, and undo. 5. Include loading, empty, error, partial, offline, permission, and responsive states. 6. Identify data inputs, outputs, authority, retention, and unavailable dependencies. 7. Label assumptions, open questions, decisions, owner, and review status. 8. Export a readable document with links to related flow and requirements. ## Done - An annotated wireframe file identifies flows, states, behavior, content, accessibility, data, assumptions, and owners - A reviewer check confirms every annotation resolves to a decision, question, dependency, or observable implementation outcome
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