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ra100
GitHub 제작자 프로필

ra100

1개 GitHub 저장소에서 수집된 8개 skills를 저장소 단위로 보여줍니다.

수집된 skills
8
저장소
1
업데이트
2026-04-29
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

저장소 탐색

저장소와 대표 skills

blender-animation-rigging
소프트웨어 개발자

Blender 5.x animation and rigging — keyframes, FCurves, layered actions, drivers, constraints, armatures, IK/FK, shape keys, NLA editor, and bone collections via Python (bpy). Includes 5.1 changes (Smooth Gaussian FCurve modifier, Apply to Basis, layered action performance).

2026-04-29
blender-compositing-nodes
소프트웨어 개발자

Blender 5.x compositor nodes — post-processing, color grading, denoising, keying, glare, depth of field, render pass separation, multi-layer EXR output, and scripting compositing pipelines via Python (bpy). Includes 5.1 changes (Sequencer Strip Info, Mask to SDF, Mix node alpha improvements).

2026-04-29
blender-geometry-nodes
소프트웨어 개발자

Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font socket, UV nodes, volume grid nodes, and scripting node trees via Python (bpy). Includes 5.0 and 5.1 changes.

2026-04-29
blender-modeling-modifiers
소프트웨어 개발자

Blender 5.x modifiers, bmesh API, mesh editing operators, sculpting setup — SubSurf, Boolean, Array, Mirror, Bevel, bmesh procedural mesh creation, and modeling pipelines via Python (bpy). Includes 5.1 changes (Boolean speed, Corrective Flip Normals, UV improvements).

2026-04-29
blender-physics-simulation
소프트웨어 개발자

Blender 5.x physics simulations — rigid body, cloth, fluid/smoke/fire (Mantaflow), soft body, particles, force fields, collisions, and simulation baking/caching via Python (bpy).

2026-04-29
blender-python-scripting
소프트웨어 개발자

Blender 5.x Python scripting (bpy) — custom operators, UI panels, add-on development, context management, handlers, timers, property system, batch processing, and data model access. Now targets Python 3.13 (Blender 5.1).

2026-04-29
blender-scene-rendering
소프트웨어 개발자

Blender 5.x scene setup, render engines (Cycles/EEVEE), output formats, import/export (FBX/glTF/OBJ/USD/Alembic), linking/appending, color management (AgX/Filmic), view layers, viewport config, and world/environment setup via Python (bpy). Includes 5.1 changes (AVIF, HTJ2K, OpenColorIO 2.5, Light Path in World).

2026-04-29
blender-shader-nodes
소프트웨어 개발자

Blender 5.x shader nodes — PBR materials, procedural textures, Principled BSDF, glass/metal/skin shaders, world/HDRI lighting, raycast shader node, and scripting material node trees via Python (bpy). Includes 5.1 changes (Normal Map OpenGL/DirectX, Raycast, OpenColorIO 2.5).

2026-04-29
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