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ra100
GitHub-Creator-Profil

ra100

Repository-Ansicht von 8 gesammelten Skills in 1 GitHub-Repositories.

gesammelte Skills
8
Repositories
1
aktualisiert
29. Apr. 2026
Repository-Karte

Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

Repository-Explorer

Repositories und repräsentative Skills

blender-animation-rigging
Softwareentwickler

Blender 5.x animation and rigging — keyframes, FCurves, layered actions, drivers, constraints, armatures, IK/FK, shape keys, NLA editor, and bone collections via Python (bpy). Includes 5.1 changes (Smooth Gaussian FCurve modifier, Apply to Basis, layered…

29. Apr. 2026
blender-compositing-nodes
Softwareentwickler

Blender 5.x compositor nodes — post-processing, color grading, denoising, keying, glare, depth of field, render pass separation, multi-layer EXR output, and scripting compositing pipelines via Python (bpy). Includes 5.1 changes (Sequencer Strip Info, Mask to…

29. Apr. 2026
blender-geometry-nodes
Softwareentwickler

Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font socket, UV nodes, volume grid nodes, and scripting node trees via Python (bpy). Includes 5.0 and 5.1 changes.

29. Apr. 2026
blender-modeling-modifiers
Softwareentwickler

Blender 5.x modifiers, bmesh API, mesh editing operators, sculpting setup — SubSurf, Boolean, Array, Mirror, Bevel, bmesh procedural mesh creation, and modeling pipelines via Python (bpy). Includes 5.1 changes (Boolean speed, Corrective Flip Normals, UV…

29. Apr. 2026
blender-physics-simulation
Softwareentwickler

Blender 5.x physics simulations — rigid body, cloth, fluid/smoke/fire (Mantaflow), soft body, particles, force fields, collisions, and simulation baking/caching via Python (bpy).

29. Apr. 2026
blender-python-scripting
Softwareentwickler

Blender 5.x Python scripting (bpy) — custom operators, UI panels, add-on development, context management, handlers, timers, property system, batch processing, and data model access. Now targets Python 3.13 (Blender 5.1).

29. Apr. 2026
blender-scene-rendering
Softwareentwickler

Blender 5.x scene setup, render engines (Cycles/EEVEE), output formats, import/export (FBX/glTF/OBJ/USD/Alembic), linking/appending, color management (AgX/Filmic), view layers, viewport config, and world/environment setup via Python (bpy). Includes 5.1…

29. Apr. 2026
blender-shader-nodes
Softwareentwickler

Blender 5.x shader nodes — PBR materials, procedural textures, Principled BSDF, glass/metal/skin shaders, world/HDRI lighting, raycast shader node, and scripting material node trees via Python (bpy). Includes 5.1 changes (Normal Map OpenGL/DirectX, Raycast,…

29. Apr. 2026
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