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estimate
Estimates task effort by analyzing complexity, dependencies, and risk. Produces structured estimates with confidence levels.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Estimates task effort by analyzing complexity, dependencies, and risk. Produces structured estimates with confidence levels.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | estimate |
| description | Estimates task effort by analyzing complexity, dependencies, and risk. Produces structured estimates with confidence levels. |
| argument-hint | [task-description or T-XXX] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep |
When this skill is invoked:
Identify the task: Read task from docs/TASKS.md or parse description.
Analyze complexity:
Assess risks:
Output estimate:
## Estimate: [Task]
### Effort Range
| Scenario | Hours | Confidence |
|----------|-------|------------|
| Optimistic | X | ... |
| Expected | X | ... |
| Pessimistic | X | ... |
### Complexity Factors
- [Factor]: [Impact]
### Dependencies
- [Dependency]: [Risk level]
### Recommendation
[Proceed / Break into subtasks / Spike first]