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scope-check
Analyzes a feature or phase for scope creep. Compares current scope against the original plan in TASKS.md.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
메뉴
Analyzes a feature or phase for scope creep. Compares current scope against the original plan in TASKS.md.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | scope-check |
| description | Analyzes a feature or phase for scope creep. Compares current scope against the original plan in TASKS.md. |
| argument-hint | [feature-name or phase-N] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep |
When this skill is invoked:
Read docs/TASKS.md for the original plan.
Read docs/ARCHITECTURE.md for the planned scope.
Scan current implementation to identify any extras.
Compare:
Output:
## Scope Check: [Feature/Phase]
### Original Plan
[Tasks/features from TASKS.md]
### Current State
[What's actually been built]
### Additions (Not in Original Plan)
- [Addition]: [Justification?]
### Missing (In Plan but Not Built)
- [Missing item]: [Reason/Blocker]
### Scope Assessment
- Bloat: [X%]
- Verdict: [On Track / Minor Creep / Significant Creep]
### Recommendations
- Cut: [items to remove]
- Defer: [items for later]
- Keep: [justified additions]