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rotate-wrist

Atomic primitive that rotates/flexes ONE wrist (the hand at the forearm) — flick up/down, tilt side to side, or twist palm up/down — without curling the fingers. Use as the wrist building block for waving, knocking, pouring, flicking, or turning the palm over. Mentions wrist, flick the wrist, turn your hand, twist the wrist, palm up, palm down.

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sumitaich1998/slavex
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2026년 6월 3일 06:32
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name
rotate-wrist
description
Atomic primitive that rotates/flexes ONE wrist (the hand at the forearm) — flick up/down, tilt side to side, or twist palm up/down — without curling the fingers. Use as the wrist building block for waving, knocking, pouring, flicking, or turning the palm over. Mentions wrist, flick the wrist, turn your hand, twist the wrist, palm up, palm down.
category
gesture
disable-model-invocation
true
# rotate-wrist Focused single-DOF slice of the hand: the **wrist only** (`{Side}Hand`), no finger curls. For finger shapes (fist, point, thumbs-up) see the chain atomic **`move-hand-and-fingers`**; to position the arm see **`move-arm`**. `Side` ∈ `Left, Right`. Angles ABSOLUTE local euler `[x,y,z]` deg. The hand's local **+Y points down the forearm toward the fingertips**, so: - **X** = flex/extend (bend the hand up/down), ±~30 - **Z** = side-to-side flick (radial/ulnar), ±~25 (the classic wave flick) - **Y** = twist (palm up ↔ down / pronate-supinate), ±~80 Keep wrist motions small; large turns of the whole hand come from the forearm/arm. ## Worked Actions - "flick your right wrist" → `{"durationMs":400,"pose":{"RightHand":[0,0,25]}}` - "turn your right palm up" → `{"durationMs":500,"pose":{"RightHand":[0,80,0]}}` - "bend your wrist down" (right) → `{"durationMs":400,"pose":{"RightHand":[30,0,0]}}` ## Limits Wrist flex/deviation stays within ~±30; twist within ~±80. Emit only the `{Side}Hand` joint here.
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