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vibe-motion
GitHub 제작자 프로필

vibe-motion

3개 GitHub 저장소에서 수집된 25개 skills를 저장소 단위로 보여줍니다.

수집된 skills
25
저장소
3
업데이트
2026년 9월 4일
저장소 탐색

저장소와 대표 skills

fisheye-motion
미분류

制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。 核心是 clone https://github.com/vibe-motion/fisheye-motion 项目并按需改参数渲染。 触发词:鱼眼、fisheye、屏摄、摩尔纹、moire、扫描线、CRT、暗角、vignette、 聚焦推镜、高亮标注动画、screen-photo effect。

2026년 9월 4일
printed-curtain-render
웹 개발자

Generate a browser-based p5.js curtain simulation that weaves user-supplied PNG, JPEG, or WebP artwork and optional text into individually moving strands. Use when users ask for an interactive curtain or thread simulation, artwork woven into cloth or ropes,…

2026년 8월 12일
3d-chladni-render
특수 효과 아티스트 및 애니메이터

Clone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV. Use when users ask for 3D 克拉尼, 克拉尼粒子动画, Chladni motion, sound-reactive sand or cosmic-web visuals, audio-to-motion,…

2026년 8월 11일
brand-launch-video-star
영화·비디오 편집자

Create fast, high-impact 15-30 second brand and product marketing videos from an official company website, verified brand sources, or user-uploaded product imagery. Use for launch films, website motion videos, AI/SaaS demos, product promos, and Vibe…

2026년 7월 25일
remotion-candlestick
웹 개발자

在 Remotion 项目中创建带动画的金融 K 线图(蜡烛图)。涵盖数据获取(Yahoo Finance)、 插件架构(config / timeline / Scene / plugin)、Canvas 逐帧绘制、深色交易终端风格、 以及 Remotion Studio 预览和渲染输出。触发词:K线图、蜡烛图、candlestick、OHLC、 股票动画、金融图表视频、Remotion 图表。

2026년 7월 25일
pixel2motion
웹 개발자

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as…

2026년 6월 13일
disney-animation-rule-skill
웹·디지털 인터페이스 디자이너

Apply Disney's 12 principles as practical design and engineering rules for procedural animation. Use when creating, improving, reviewing, or debugging code-driven motion in web, SVG, canvas, React, Remotion, game, UI, character, camera, or 3D scenes;…

2026년 6월 11일
threejs-earth-render
웹 개발자

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture. Use when users ask for 三维地球航线动画, Three.js Earth, 地球飞线, globe route animation, or exporting an Earth GIF/MP4/PNG sequence.

2026년 5월 20일
수집된 skill 15개 중 8개를 표시합니다.
image-gen
그래픽 디자이너

Generate a single image from a text prompt using the MiniMax image generation API. Use when the user asks to create, generate, or render an image from a prompt and explicit width/height.

2026년 7월 23일
hyperframes-cli
소프트웨어 개발자

HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry,…

2026년 6월 27일
hyperframes-core
소프트웨어 개발자

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and…

2026년 6월 27일
hyperframes-design
웹·디지털 인터페이스 디자이너

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, beat planning, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use…

2026년 6월 27일
hyperframes-motion
소프트웨어 개발자

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API,…

2026년 6월 27일
hyperframes-registry
소프트웨어 개발자

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install…

2026년 6월 27일
hyperframes
소프트웨어 개발자

READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the…

2026년 6월 27일
general-video
소프트웨어 개발자

The fallback workflow for authoring custom HyperFrames video compositions at any length or format — longer or multi-scene pieces, brand / sizzle reels, montages, title cards, static loops, and freeform compositions. Input- and length-agnostic. If a…

2026년 6월 27일
수집된 skill 9개 중 8개를 표시합니다.
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