Answer questions about how the pi coding agent itself works by reading pi's bundled offline docs and citing the file. Use when asked how pi does X, how to configure pi (settings.json, models.json, providers, keybindings), what a pi flag/mode/feature does, or where a pi feature is documented. Keywords pi docs, how does pi, configure pi, pi settings, models.json, pi providers, pi extensions, pi sessions, pi modes, pi skills.
Author Agent-Skills-standard SKILL.md files designed to be executed by the pi coding agent — often a small local model (llama.cpp/Qwen). Covers pi skill anatomy and discovery, writing low-freedom procedures with machine-checkable validators for small executors, the author-pilot-refine distillation loop driving pi headlessly, and optional Codex co-authoring. Use when writing or refining a skill that pi will run, or when asked to make a skill work well on a local model. Keywords pi skill, SKILL.md, pi coding agent, local model, llama.cpp, qwen, skill distillation, /skill, pilot, refine.
Use the pi coding agent CLI (@earendil-works/pi-coding-agent) and navigate its docs and source. Covers interactive/print/json/rpc modes, model & tool flags, sessions, custom models.json (local llama.cpp/Ollama/vLLM), skills, extensions, and the pi-mono monorepo layout. Use when running `pi`, driving it headlessly/programmatically, configuring local models, writing pi extensions/skills, or answering "how does pi do X". Keywords pi, pi.dev, pi coding agent, earendil, pi-mono, llamacpp, models.json, rpc mode, json mode, qwen.
Reference for Claude Code features and best practices: writing CLAUDE.md, skills, hooks, sub-agents, agent teams, headless mode, scheduled tasks, worktrees, batch, frontend verification. Use when authoring/auditing CLAUDE.md, configuring Claude Code, writing skills, or orchestrating agents. Keywords CLAUDE.md, skill, hook, sub-agent, agent team, headless, worktree, /loop.
Design, build, review, or debug article and web demos across the full range from static to live: semantic HTML/CSS layouts, responsive components, design systems, Grid/Flexbox, accessibility AND interactive Canvas 2D, SVG, WebGL/Three.js, physics/mechanical simulations, sliders, scrubbers, requestAnimationFrame loops, React/MDX/Deno/TanStack embeds. Use when building a non-interactive figure or page layout, a live model-driven explainer (Bartosz Ciechanowski style), or anything between. Keywords: demo, graphics, canvas, WebGL, Three.js, animation, simulation, HTML, CSS, layout, Grid, Flexbox, semantic markup, responsive, accessibility, interactive explainer.
Use when explaining, designing, reviewing, or debugging general Temporal concepts from docs.temporal.io, including Temporal Platform architecture, Workflows, Workflow Execution, Activities, Workers, Event History, failure detection, Workflow message passing, Child Workflows, Temporal Service, Namespaces, Task Queues, durable execution, replay, determinism, Signals, Queries, Updates, retries, and timeouts. Fetch current official Temporal docs and inspect embedded page links before giving precise guidance; use SDK-specific skills only when exact language APIs or code semantics are the main task.
Design, build, review, or debug article and web demos across the full range from static to live: semantic HTML/CSS layouts, responsive components, design systems, Grid/Flexbox, accessibility AND interactive Canvas 2D, SVG, WebGL/Three.js, physics/mechanical simulations, sliders, scrubbers, requestAnimationFrame loops, React/MDX/Deno/TanStack embeds. Use when building a non-interactive figure or page layout, a live model-driven explainer (Bartosz Ciechanowski style), or anything between. Keywords: demo, graphics, canvas, WebGL, Three.js, animation, simulation, HTML, CSS, layout, Grid, Flexbox, semantic markup, responsive, accessibility, interactive explainer.
Write, run, debug, package, and make reproducible standalone Python scripts with uv. Use when authoring uv scripts, adding PEP 723 inline metadata, choosing uv run/init/add --script forms, building shebang executables, locking scripts for reproducibility, handling uv cache or CI cache behavior, or picking lightweight script dependencies. Keywords: uv, uv run, uv script, PEP 723, inline metadata, standalone python script, requires-python, uv lock --script, uv add --script, shebang, hook script.