Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/XucroYuri/how-to-make-script --skill scene-writing명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
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SKILL.md 표시 중
| name | scene-writing |
| description | 需要场景卡或起草好的场景时使用。 |
Use this skill when outline-level intent needs to become scene-level dramatic action.
scene_card: a compact scene design with function, conflict, and change.scene_draft: a scene-level screenplay draft that advances the story in visible, playable steps.screenplay_draft: a multi-scene screenplay draft with handoff-safe scene blocks.VFX / SFX / BGM are optional, but when used they must stay in fixed labels rather than loose notes.When certainty = lost:
Ask: "Who is in this scene and what does each of them want that the other person is blocking?" Two characters, two blocked wants. That is enough to start. Do not ask for scene function, beat type, or outline position.
When source = discover:
Start from the image or feeling that the scene carries. "What does this scene feel like in its last moment, before anyone speaks?" Let the ending image pull the scene into existence.
When source = construct:
Apply the full workflow: define scene function → set conflict → build change point → carry dialogue through playable action → deliver to output contract. No beat floats without a carrier.
When source = generate:
Set a collision condition and write without planning. "Two people who cannot afford to trust each other need something only the other person can give. Write the first exchange." Do not pre-decide the outcome.
When focus = character:
Scene function is secondary when character focus is active. Ask: "What does this scene reveal about this character that no other scene could?" Let that revelation design the conflict.
When focus = language:
Voice separation is the primary concern. Before drafting, derive a two-line register sketch for each speaking character: what they reach for when under pressure, and what they suppress.
When focus = audience:
Audience experience is the primary concern. Ask: "At the end of this scene, what does the audience know that at least one character does not?" That gap is the scene's audience contract.
wp.scene-writingrb.scene-draftrb.screenplay-draftka.character-voice-consistencyka.cinematic-prose-registerka.collision-promptska.conflict-pressureka.cross-protocol-referral-edgeska.embodied-text-pressureka.exposition-controlka.scene-functionka.setup-and-payoffka.verbal-rhythmka.medium-animationka.reactive-comedy-loopSOC 직업 분류 기준