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alton47
Perfil de criador do GitHub

alton47

Visão por repositório de 14 skills coletadas em 1 repositórios do GitHub.

skills coletadas
14
repositórios
1
atualizado
2026-03-25
mapa de repositórios

Onde as skills estão

Principais repositórios por número de skills coletadas, com sua participação neste catálogo do criador e sua distribuição ocupacional.

explorador de repositórios

Repositórios e skills representativas

threejs-xr
Desenvolvedores web

Sets up WebXR in Three.js — VRButton, ARButton, XRSession, controllers, hand tracking, hit testing, and immersive experiences. Use when the user asks about VR, AR, WebXR, immersive experiences, XR controllers, hand tracking, or augmented reality. Trigger keywords: WebXR, VR, AR, VRButton, ARButton, XRSession, controller, hand tracking, immersive, augmented reality, virtual reality.

2026-03-25
threejs-performance
Desenvolvedores de software

Optimizes Three.js performance — instancing, draw call reduction, LOD, frustum culling, geometry merging, texture compression, Stats.js profiling, and GPU debugging. Use when the user asks about performance, FPS, draw calls, instancing, optimization, lag, stuttering, or profiling a Three.js scene. Trigger keywords: performance, fps, draw calls, instancing, InstancedMesh, LOD, profiling, optimization, Stats.

2026-03-25
threejs-react
Desenvolvedores de software

Integrates Three.js in React using React Three Fiber (R3F), @react-three/drei, and @react-three/postprocessing. Use when the user asks about Three.js in React, React Three Fiber, R3F, @react-three/drei, useFrame, useThree, Canvas setup, or 3D in React components. Trigger keywords: React Three Fiber, R3F, drei, useFrame, useThree, Canvas, 3D React, @react-three.

2026-03-25
threejs-physics
Desenvolvedores de software

Integrates physics engines with Three.js — cannon-es, Rapier (WASM), and Ammo.js. Covers rigid bodies, constraints, collision detection, character controllers, and physics-visual sync. Use when the user asks about physics, collisions, rigid bodies, gravity, constraints, joints, or physics simulation. Trigger keywords: physics, cannon-es, rapier, ammo.js, rigid body, collision, gravity, constraint, character controller.

2026-03-25
threejs-postprocessing
Desenvolvedores de software

Adds post-processing effects to Three.js scenes using EffectComposer — bloom, SSAO, SMAA, depth of field, motion blur, and custom passes. Also covers pmndrs/postprocessing for React Three Fiber. Use when the user asks about post-processing, bloom, glow, SSAO, depth of field, vignette, chromatic aberration, or visual effects pipeline. Trigger keywords: post-processing, bloom, glow, EffectComposer, SSAO, depth of field, vignette, chromatic aberration, UnrealBloom.

2026-03-25
threejs-shaders
Desenvolvedores de software

Writes custom GLSL shaders in Three.js using ShaderMaterial and RawShaderMaterial — uniforms, varyings, vertex displacement, fragment effects, noise, fresnel, dissolve, and shader chunk injection. Use when the user asks about custom shaders, GLSL, ShaderMaterial, uniforms, vertex shaders, fragment shaders, noise effects, or GPU-based effects. Trigger keywords: shader, GLSL, ShaderMaterial, uniform, vertex shader, fragment shader, noise, fresnel, dissolve, GPU effect.

2026-03-25
threejs-loaders
Desenvolvedores de software

Loads 3D assets in Three.js — GLTFLoader, DRACOLoader, KTX2Loader, TextureLoader, FontLoader, AudioLoader, LoadingManager, and async/await loading patterns. Use when the user asks about loading 3D models, GLTF, GLB, OBJ, textures, fonts, audio, or asset management. Trigger keywords: GLTFLoader, load model, GLTF, GLB, DRACOLoader, TextureLoader, LoadingManager, async load, asset.

2026-03-25
threejs-camera
Desenvolvedores de software

Configures Three.js cameras and controls — PerspectiveCamera, OrthographicCamera, OrbitControls, FlyControls, PointerLockControls, and first-person setup. Use when the user asks about cameras, controls, orbit, fly, first-person, camera movement, or viewport setup. Trigger keywords: camera, OrbitControls, FlyControls, PointerLockControls, perspective, orthographic, first person, viewport, FOV.

2026-03-25
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