- name
- content-management
- description
- Extract content management entities from narrative text. Use when analyzing mods, custom maps, user scenarios, localization, translations, subtitles, dubbing, and workshop content.
# content-management
Domain skill for Content Creator. Specific extraction rules and expertise.
## Domain Expertise
- **Modding**: User modifications, custom content
- **Maps**: Custom levels, world design
- **UGC platforms**: Workshops, sharing systems
- **Localization**: Translating content for different regions
- **Audio/visual**: Subtitles, dubbing, voice over
- **Content pipelines**: Creation, testing, distribution
## Entity Types (10 total)
- **mod** - Mods and modifications
- **custom_map** - Custom maps
- **user_scenario** - User-created scenarios
- **share_code** - Share codes
- **workshop_entry** - Workshop entries
- **localization** - Localization settings
- **translation** - Translations
- **subtitle** - Subtitles
- **dubbing** - Dubbing tracks
- **voice_over** - Voice over
## Processing Guidelines
When extracting content entities from chapter text:
1. **Identify content elements**:
- Mods or custom content mentioned
- Custom maps or user scenarios
- Workshop or sharing platforms
- Localization needs (different languages)
- Audio/visual requirements (subtitles, dubbing)
2. **Extract content details**:
- Mod types and features
- Map designs and objectives
- Sharing mechanisms and codes
- Translation requirements
- Audio/visual specifications
3. **Analyze content context**:
- Platform compatibility
- Content rating/approval
- Community standards
- Technical constraints
4. **Create schema-compliant entities** with proper JSON structure
## Key Considerations
- **Platform differences**: Content may work differently on different platforms
- **Community standards**: Mods may be rejected for violations
- **Translation quality**: Direct translations may miss cultural context
- **Technical constraints**: File sizes, compatibility, performance
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