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boraoztunc
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boraoztunc

Visão por repositório de 27 skills coletadas em 1 repositórios do GitHub.

skills coletadas
27
repositórios
1
atualizado
2026-06-11
explorador de repositórios

Repositórios e skills representativas

adversarial-review
Analistas de garantia de qualidade de software e testadores

Adversarially review a code change — assume it's broken, try to break it, and only report findings that survive an independent refutation pass. Use when the user wants a deep, skeptical review of a diff, PR, or branch ("adversarial review", "try to break this", "find what's wrong before I ship", "review this like a skeptic", "what will break in production"). Scales from a single inline pass to a multi-agent fan-out (one skeptic per domain → adversarial verify → synthesis). Distinct from a normal code review: it leads with concrete failure scenarios over style, distrusts the tests, and is honest about what it could not verify.

2026-06-11
conductor-rewrite-performance
Desenvolvedores de software

Use when building or optimizing a local-first desktop app with React, dealing with excessive re-renders during navigation, slow chat/list UIs with streaming content, or profiling a Tauri app without native Chrome DevTools access.

2026-06-05
linear-local-first-architecture
Desenvolvedores de software

Use when building a web app that must feel instant, when users complain about spinners or perceived slowness despite acceptable latency, or when designing a local-first sync architecture with optimistic updates.

2026-06-05
impeccable
Designers de interfaces web e digitais

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

2026-05-28
animejs
Desenvolvedores web

Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.

2026-05-13
contribute-catalog
Desenvolvedores web

Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.

2026-05-13
css-animations
Desenvolvedores de software

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

2026-05-13
hyperframes-cli
Desenvolvedores web

HyperFrames CLI dev loop — `npx hyperframes` for scaffolding (init), validation (lint, inspect), preview, render, and environment troubleshooting (doctor, browser, info, upgrade). Use when running any of these commands or troubleshooting the HyperFrames build/render environment. For asset preprocessing commands (`tts`, `transcribe`, `remove-background`), invoke the `hyperframes-media` skill instead.

2026-05-13
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