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fxgl-platformer

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Atualizado4 de junho de 2026 às 06:54

Build a side-scrolling platformer in FXGL — set up physics with gravity for a player entity, implement jump with coyote time and jump buffer, handle one-way pass-through platforms, attach moving kinematic platforms the player can ride, bind the camera viewport to the player with world bounds, add parallax scrolling background layers, load Tiled TMX levels with solid tile collision, detect pit/fall-out-of-bounds deaths, stomp enemies from above, and implement a checkpoint and respawn system. Use this skill when building a Mario-style, precision platformer, run-and-jump, or any side-scrolling game with gravity-driven movement.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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