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unity-physicscore2d

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Atualizado30 de junho de 2026 às 11:15

Orientation and getting-started guide for Unity 6000.5 PhysicsCore2D — namespace history, distinction from the legacy Physics2D component system, WORM concurrency model, definitions/handle-struct semantics, and routing to the topic and -api sub-skills. Use for first-time onboarding, conceptual questions about how PhysicsCore2D differs from older Physics2D, or when you need a map of which sub-skill covers what. For specific type APIs use the *-api skills; for specific patterns use the matching topic skill (joints, bodies, queries, batching, factories, etc.).

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