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Unity-Technologies
Perfil de criador do GitHub

Unity-Technologies

Visão por repositório de 63 skills coletadas em 4 repositórios do GitHub.

skills coletadas
63
repositórios
4
atualizado
25 de ago. de 2026
explorador de repositórios

Repositórios e skills representativas

unity-physicscore2d-batching
Desenvolvedores de software

Batching techniques for queries, projectiles/shooters, and swarm/flocking behaviors (boids)

30 de jun. de 2026
unity-physicscore2d-collision
Desenvolvedores de software

Collision detection, contact manifolds, collision responses, determinism, and character collision handling

30 de jun. de 2026
unity-physicscore2d-components
Desenvolvedores de software

Component authoring patterns and best practices for Unity PhysicsCore2D

30 de jun. de 2026
unity-physicscore2d-destruction-patterns
Desenvolvedores de software

High-level patterns and gameplay strategies for destructible objects in Unity PhysicsCore2D — slicing mechanics, fragmenting on impact, sprite-based destructible systems, debris cleanup, performance budgeting. Use for "how should I design destructible X?"…

30 de jun. de 2026
unity-physicscore2d-factories
Desenvolvedores de software

Factory patterns for creating complex physics objects (ragdolls, soft bodies, vehicles, gears, mechanical systems)

30 de jun. de 2026
unity-physicscore2d-filtering
Desenvolvedores de software

Collision filtering, layer-based interactions, custom collision filters, and trigger areas

30 de jun. de 2026
unity-physicscore2d-forces
Desenvolvedores de software

Environmental forces (wind), surface forces, and directional force application

30 de jun. de 2026
unity-physicscore2d-materials
Desenvolvedores de software

Physics material properties including friction, bounciness/restitution, rolling resistance, and surface velocity (conveyor belts)

30 de jun. de 2026
Mostrando 8 de 29 skills coletadas.
unity-cli
sem classificação

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

21 de ago. de 2026
levelplay-unity-integration
sem classificação

Adds ads and monetization to a Unity game using the LevelPlay Mediation SDK (installed via the Ads Mediation UPM package). Use when a developer asks about adding ads to a Unity game, implementing rewarded, interstitial, or banner ads, setting up ad mediation,…

20 de ago. de 2026
sprite-editor
Desenvolvedores de software

Edits Unity sprite properties by generating C# editor scripts using ISpriteEditorDataProvider APIs. Handles sprite rectangles, borders, pivots, outlines, and slicing operations (automatic, grid, isometric). Use when working with sprite assets, sprite sheets,…

14 de ago. de 2026
initialize-ai-navigation
Desenvolvedores de software

Sets up and configures the Unity AI Navigation system — NavMesh surfaces, NavMesh agents, obstacles, links, modifiers, areas and costs. Use when creating walkable navigation meshes, adding pathfinding agents, setting up patrol routes, configuring obstacle…

14 de ago. de 2026
unity-package-management
Desenvolvedores de software

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

14 de ago. de 2026
optimize-audio
Desenvolvedores de software

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

13 de ago. de 2026
optimize-web
Desenvolvedores de software

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

13 de ago. de 2026
physics-3d-collision
Desenvolvedores de software

3D PhysX collision and trigger diagnostics for MonoBehaviour-based Unity projects. Primary scope: OnCollisionEnter / OnTriggerEnter not firing, objects passing through each other, Physics.Raycast missing, ragdoll explosion, AddForce stops working after…

13 de ago. de 2026
Mostrando 8 de 22 skills coletadas.
audio-setup-mixers
sem classificação

Scans the scene and audio assets to appropriately route Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound…

25 de ago. de 2026
optimize-audio
sem classificação

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

25 de ago. de 2026
optimize-web
sem classificação

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

25 de ago. de 2026
setup-vivox-voice-chat
sem classificação

Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI…

25 de ago. de 2026
unity-cli
sem classificação

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

25 de ago. de 2026
unity-package-management
sem classificação

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

25 de ago. de 2026
urp-postprocessing
sem classificação

Sets up, configures, and debugs URP post-processing effects using the Volume framework. Use when the user asks about bloom, tonemapping, color adjustments, depth of field, vignette, motion blur, or other Volume overrides in a URP project.

25 de ago. de 2026
add-cli-command
Desenvolvedores de software

Add a new subcommand to the Memory Snapshot Data Tool CLI (the .NET 10 `MemorySnapshotDataTools` exe), wiring it through CliOptions → CommandLineBuilder → Program → a Core runner, then documenting it in README.md. Use when asked to add, create, or expose a…

5 de jun. de 2026
memory-snapshot-report
Desenvolvedores de software

Generate and view Unity memory snapshot reports. Use when the user wants to analyze a Unity memory snapshot, export it to a database, validate an export against Unity golden values, or generate/view an HTML report.

5 de jun. de 2026
validate-golden
Analistas de garantia de qualidade de software e testadores

Validate a Memory Snapshot Data Tool export against Unity Memory Profiler "golden" values — extract a {name}_golden.json in Unity, export the same .snap to a database, run the `validate` CLI command, and interpret the pass/fail result, tolerances, and…

5 de jun. de 2026
memory-db-sql
Desenvolvedores de software

Write and manage SQL queries against an exported Unity memory-snapshot database (DuckDB/SQLite), and keep the schema, views, version, and docs consistent. Use when writing/editing queries over native_objects, native_allocations, native_roots, memory_regions,…

3 de jun. de 2026
run-memory-snapshot-data-tool
Desenvolvedores de software

Build, run, screenshot, and test the Memory Snapshot Data Tool — the .NET 10 CLI that exports Unity .snap memory snapshots to DuckDB/SQLite and renders an HTML report. Use when asked to run, start, build, or test the tool, export a snapshot, generate or…

1 de jun. de 2026
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