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zerx-lab
Perfil de criador do GitHub

zerx-lab

Visão por repositório de 34 skills coletadas em 9 repositórios do GitHub.

skills coletadas
34
repositórios
9
atualizado
6 de ago. de 2026
Os 8 principais repositórios são exibidos aqui; a lista completa continua abaixo.
explorador de repositórios

Repositórios e skills representativas

gpui-code-quality
Desenvolvedores de software

Best practices and code quality guidelines for GPUI development. Use when refactoring, reviewing code, or ensuring adherence to GPUI idioms.

5 de fev. de 2026
gpui-fundamentals
Desenvolvedores de software

Core GPUI concepts including contexts, windows, entities, elements, and rendering. Use when learning GPUI basics, understanding the framework architecture, or implementing core UI patterns.

5 de fev. de 2026
gpui-init
Desenvolvedores de software

Initialize new GPUI application projects with proper structure and boilerplate. Use when creating a new GPUI app, setting up project structure, or scaffolding a cross-platform Rust desktop UI application.

5 de fev. de 2026
gpui-patterns
Desenvolvedores de software

Common UI patterns and advanced techniques for GPUI applications. Use when implementing modals, lists, forms, state sharing, or complex component compositions.

5 de fev. de 2026
gpui-styling
Desenvolvedores de software

Styling GPUI elements with Tailwind-like utility methods. Use when applying styles, layouts, colors, spacing, or creating responsive designs.

5 de fev. de 2026
gpui-troubleshooting
Desenvolvedores de software

Common errors and solutions for GPUI development. Use when debugging build errors, runtime panics, borrow checker issues, or unexpected behavior.

5 de fev. de 2026
rust-coding-guidelines
Desenvolvedores de software

Rust and GPUI coding standards. MUST LOAD before writing any Rust code. Covers error handling, naming conventions, async patterns, file organization, and GPUI-specific rules. This skill is MANDATORY for all Rust work in this project.

5 de fev. de 2026
harmony-api
Desenvolvedores de software

在 harmony/ 子项目调用系统能力、配置权限、或新增原生(NAPI)API 前调用。覆盖 Stage 模型与 UIAbility 生命周期、module.json5 权限配置、本项目所用 12 个 Kit(剪贴板/加密/文件/网络/HUKS/生物认证/扫码等)的真实用法、NAPI 原生桥(libcryptocore.so)链路,以及 BusinessError/hilog 运行时约定。

29 de mai. de 2026
harmony-arkui-ui
Desenvolvedores de software

在 harmony/ 子项目编写或修改 ArkTS(.ets) 界面代码前调用。覆盖 ArkUI 声明式 UI、容器与组件、V2 状态(@ComponentV2/@Local/@Param/@Event/@Monitor/@Computed)、@Builder、router/promptAction 导航弹层,以及 ZPass 设计 token 与 UI 铁律(禁emoji/禁紫/圆角5·7·10·14)。

29 de mai. de 2026
add-api-endpoint
Desenvolvedores de software

Add a new HTTP endpoint end-to-end across the Go (Huma) backend and the Electron TS renderer. Use when the user asks to add a route, expose a new API, or wire a new request/response type from Go to TS. Covers the mandatory `Go struct → huma.Register → openapi…

21 de mai. de 2026
add-sse-endpoint
Desenvolvedores de software

Add a Server-Sent Events (SSE) endpoint that stays inside the OpenAPI-driven contract. Use when the user wants streaming/long-lived push from Go to the renderer and WebSocket is not required. Covers registering `text/event-stream` in Huma, declaring a…

21 de mai. de 2026
add-ws-frames
Desenvolvedores de software

Add or modify a WebSocket frame type when WS is genuinely required (bidirectional, binary, or true full-duplex). This is the ONLY place where hand-written TS types are allowed in this project. Keeps the Go struct and TS interface in lock-step so the wire…

21 de mai. de 2026
diagnose-dev-reload
Desenvolvedores de software

Diagnose why `task dev` hot-restart isn't picking up Go changes (no sidecar respawn, stale endpoints, renderer hitting old port/token). Use when the user reports "I changed Go code but nothing happened", "the backend didn't reload", or "the watcher seems…

21 de mai. de 2026
verify
Analistas de garantia de qualidade de software e testadores

Run the project's acceptance gate (`task verify`) and fix any typecheck, test, or lint failures it reports. Use before committing, before declaring a task done, or whenever the user asks to "verify", "run checks", or "make sure it passes".

21 de mai. de 2026
zerx-plugin
Desenvolvedores de software

zerxLabKit 编译期插件机制:以低侵入方式新增后台管理模块(后端 RPC + 表 + 前端动态页 + 菜单 + 授权),不破坏单二进制 / CGO-free / Casbin 唯一授权 / proto 唯一契约。当用户要用插件方式扩展、用 task new-plugin 脚手架、新增/启用/禁用/卸载插件、或排查插件注册/校验/动态前端页问题时使用。Keywords: plugin, 插件, plugin system, 插件机制, task new-plugin, task plugin-pack,…

25 de jun. de 2026
zerx-authz
Desenvolvedores de software

zerxLabKit 接口授权与访问控制。当新增/修改 connectRPC handler、注册 service、配置 public/selfServe、调整 Casbin 策略、角色权限、菜单/按钮可见性时使用。Keywords: 授权, 鉴权, 权限, Casbin, RequireRole, public, selfServe, admin 绕过, procedure, RBAC, 角色, role, 三层访问控制, enforcer, SetRolePermissions, RoleMenu,…

24 de jun. de 2026
zerx-backend
Desenvolvedores de software

zerxLabKit 后端开发规约(Go + connectRPC + GORM)。当新增/修改 RPC、实现 service handler、写数据访问、用 GORM 泛型 API、自定义 querier SQL、跑 codegen 时使用。Keywords: connectRPC, handler, service, GORM, gorm.G, 泛型, Count, FirstOrCreate, nilaway, getter, querier, 自定义 SQL, deleted_at, 软删,…

24 de jun. de 2026
zerx-security
Analistas de segurança da informação

zerxLabKit 认证与安全机制(JWT/会话/刷新/验证码/防爆破/审计日志/文件上传/对象存储)。当处理登录注册、token 刷新、会话管理、登录限流、操作日志、上传、存储 driver 时使用。Keywords: JWT, access token, refresh token, 会话, session, jti, 单点登录, AUTH_SINGLE_SESSION, 验证码, captcha, 防爆破, ratelimit, 锁定, 审计, 操作日志, OperationLog,…

24 de jun. de 2026
zerx-add-module
Desenvolvedores de software

在 zerxLabKit 端到端新增一个管理模块的完整清单(proto→model→migrate→service→server→前端页→i18n→seed→routeTree→授权)。当用户要新增一个后台管理模块/资源/CRUD 页面(如商品、订单、配置项)时使用。Keywords: 新增模块, 管理模块, 后台模块, CRUD, 资源, 端到端, 完整流程, scaffold, 新建页面, add module, new module, 菜单, seed, 迁移, 全栈新增

24 de jun. de 2026
zerx-frontend
Desenvolvedores web

zerxLabKit 前端开发规约(React 19 + TanStack + connect-query + Zod4 + Tailwind v4)。当新增/修改路由页、CRUD 列表/表单、调用 connect-query hooks、做缓存失效、i18n、主题时使用。Keywords: React, TanStack Router, react-query, useQuery, useMutation, connect-query, createConnectQueryKey,…

24 de jun. de 2026
zerx-skill-authoring
Outras ocupações de informática

为 zerxLabKit 编写/维护/更新 .agents/skills 下 AI skill 的元规约:token 高效、陈述事实而非教学、进步式披露、frontmatter 与描述关键词写法、何时该新增 skill、代码变更后如何定位并同步对应 skill。当用户要新增/修改/审查/更新本仓库的 skill 或 AI 指令文件、或某子系统代码变更需同步 skill 时使用。Keywords: skill, SKILL.md, .agents/skills, 编写规约, 元技能, frontmatter,…

24 de jun. de 2026
add-api-endpoint
Desenvolvedores de software

Add a new HTTP endpoint end-to-end across the Go (Huma) backend and the Electron TS renderer. Use when the user asks to add a route, expose a new API, or wire a new request/response type from Go to TS. Covers the mandatory `Go struct → huma.Register → openapi…

24 de jun. de 2026
add-sse-endpoint
Desenvolvedores de software

Add a Server-Sent Events (SSE) endpoint that stays inside the OpenAPI-driven contract. Use when the user wants streaming/long-lived push from Go to the renderer and WebSocket is not required. Covers registering `text/event-stream` in Huma, declaring a…

24 de jun. de 2026
add-ws-frames
Desenvolvedores de software

Add or modify a WebSocket frame type when WS is genuinely required (bidirectional, binary, or true full-duplex). This is the ONLY place where hand-written TS types are allowed in this project. Keeps the Go struct and TS interface in lock-step so the wire…

24 de jun. de 2026
diagnose-dev-reload
Desenvolvedores de software

Diagnose why `task dev` hot-restart isn't picking up Go changes (no sidecar respawn, stale endpoints, renderer hitting old port/token). Use when the user reports "I changed Go code but nothing happened", "the backend didn't reload", or "the watcher seems…

24 de jun. de 2026
verify
Desenvolvedores de software

Run the project's acceptance gate (`task verify`) and fix any typecheck, test, or lint failures it reports. Use before committing, before declaring a task done, or whenever the user asks to "verify", "run checks", or "make sure it passes".

24 de jun. de 2026
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