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uloop-execute-dynamic-code

// Execute C# code dynamically in Unity Editor. Use when you need to: (1) Wire prefab/material references and AddComponent operations, (2) Edit SerializedObject properties and reference wiring, (3) Perform scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.

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updated:March 7, 2026 at 02:18
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