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threejs-physics

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分支1
更新时间2026年3月25日 13:31

Integrates physics engines with Three.js — cannon-es, Rapier (WASM), and Ammo.js. Covers rigid bodies, constraints, collision detection, character controllers, and physics-visual sync. Use when the user asks about physics, collisions, rigid bodies, gravity, constraints, joints, or physics simulation. Trigger keywords: physics, cannon-es, rapier, ammo.js, rigid body, collision, gravity, constraint, character controller.

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SKILL.md
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