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forbidden-lands-design

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更新时间2026年7月14日 08:58

Design, audit, explain, or expand Forbidden Lands 2E rules and supplements. Use for mechanics, professions, talents, spells, lifepaths, journeys, strongholds, gear, campaign procedures, player experience, sandbox play, playtesting, and cross-chapter integration. Trigger whenever new content must feel native to the Year Zero engine and remain balanced, playable, psychologically satisfying, and useful in emergent play.

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