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AshExplained/roblox-skills

SkillsMP 已收集 AshExplained/roblox-skills 中的 40 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 40 / 40 个已收集 Skill。

职业分类
软件开发工程师
描述

Bootstrap the Roblox skill pack in a game project by injecting a `## Roblox Skills` block into CLAUDE.md — the full game-development lifecycle map, every skill's purpose, use case, and trigger words, and the next-skill routing so each skill ends by telling…

原文语言:英语

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职业分类
软件开发工程师
描述

Compact the current conversation into a durable handoff document for another agent or future session to pick up. Use when the user says "handoff", "handoff to /prototype", "summarize for next session", "another agent should continue", or when switching…

原文语言:英语

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职业分类
软件开发工程师
描述

Design Roblox admin tools and observability systems. Use for safe grant/revoke tools, moderation commands, audit logs, live diagnostics, economy inspection, player support, operational dashboards, and abuse-resistant admin workflows.

原文语言:英语

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职业分类
数据科学家
描述

Plan Roblox analytics instrumentation and event logging. Use for retention funnels, first-action timing, tutorial drop-off, economy events, monetization conversion, session milestones, progression analytics, A/B test planning, and live game KPI review.

原文语言:英语

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职业分类
软件开发工程师
描述

Improve Roblox feel through animation, audio, VFX, haptics-like feedback, reward juice, movement feel, combat feedback, UI transitions, emotes, and satisfying loop feedback without hurting mobile performance.

原文语言:英语

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职业分类
软件开发工程师
描述

Plan and execute Roblox asset workflows. Use for Creator Store search, inventory/group/universe assets, inserting assets, generated meshes, generated materials, procedural models, uploaded images, thumbnails, icons, decals, style consistency, import security…

原文语言:英语

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职业分类
软件开发工程师
描述

Maintain and refactor Roblox Luau code safely. Use for technical debt, dead code removal, module boundaries, naming cleanup, duplicate logic, dependency review, regression prevention, and long-term codebase health.

原文语言:英语

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职业分类
软件开发工程师
描述

Design, implement, and review Roblox combat systems. Use for melee, ranged, abilities, cooldowns, hit detection, damage validation, status effects, enemy AI hooks, combat UI, balance knobs, VFX/SFX, and exploit-resistant remotes.

原文语言:英语

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职业分类
项目管理专家
描述

Manage Roblox community operations. Use for player feedback triage, bug reports, feature requests, moderation concerns, sentiment review, update communication, community-to-roadmap conversion, and long-term player trust.

原文语言:英语

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职业分类
信息安全分析师
描述

Audit Roblox Creator Store, Toolbox, inventory, group, universe, package, model, UI, gameplay, plugin-like, and other third-party imported assets for malicious or risky scripts. Use whenever Claude imports, inserts, reviews, or trusts Creator Store assets,…

原文语言:英语

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职业分类
数据库架构师
描述

Design, implement, and review Roblox DataStore persistence. Use for save/load schemas, migrations, autosave, retries, player leave saves, server shutdown saves, rollback-safe state, profile locking, and data-loss debugging.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Debug and fix Roblox bugs through Studio MCP. Use for repro steps, console errors, script search/read/edit flow, broken UI, failed gameplay systems, data issues, remotes, regressions, root-cause reports, and post-fix verification.

原文语言:英语

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职业分类
数据科学家
描述

Balance Roblox economies and progression math. Use for currency sources and sinks, pricing, reward curves, upgrade costs, inflation control, event economies, progression pacing, premium offers, and profitability without pay-to-win pressure.

原文语言:英语

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职业分类
项目管理专家
描述

Orchestrate the full Roblox game development lifecycle. Use as the umbrella entrypoint for broad requests like create a Roblox game, build a new game, continue development, what should we do next, take this from idea to launch, make this game profitable, plan…

原文语言:英语

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职业分类
市场调研分析师与营销专员
描述

Generate or evaluate Roblox game ideas using retention, social, monetization, mobile-first, and first-session best practices. Use when pitching concepts, choosing a game direction, or improving a core loop.

原文语言:英语

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职业分类
网页与数字界面设计师
描述

Design and critique Roblox game UX, HUDs, menus, onboarding, mobile controls, and progression surfaces. Use when making a Roblox experience feel clear, fast, touch-friendly, and retention-aware.

原文语言:英语

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职业分类
软件开发工程师
描述

Apply Roblox genre-specific design patterns. Use for simulator, tycoon, obby, RPG, adventure, pet collector, tower defense, survival, horror, battlegrounds, roleplay, racing, and hybrid genre planning from idea to live ops.

原文语言:英语

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职业分类
市场调研分析师与营销专员
描述

Plan Roblox growth marketing and user acquisition. Use for launch campaigns, Roblox sponsored ads, trailers, TikTok/YouTube/influencer outreach, social promotion, creative testing, update promotion, acquisition funnels, retention-aware growth loops, and…

原文语言:英语

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职业分类
项目管理专家
描述

Plan Roblox live ops, update cadence, event systems, retention milestones, roadmap checkboxes, approval gates, content pacing, Day-1/Day-3/Day-7 hooks, quests, rewards, and release-ready task sequencing.

原文语言:英语

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职业分类
软件开发工程师
描述

Improve Roblox localization and accessibility readiness. Use for UI text scaling, language-ready copy, icon clarity, color contrast, younger-player comprehension, readable HUDs, input accessibility, and reducing text-heavy onboarding.

原文语言:英语

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职业分类
软件开发工程师
描述

Design, inspect, and refactor Roblox Luau game architecture. Use for ModuleScript/service boundaries, client-server flow, RemoteEvents/RemoteFunctions, ReplicatedStorage organization, reusable systems, script placement, and safe Studio MCP code-edit workflows.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Playtest and QA Roblox experiences for mobile and tablet. Use for device simulator checks, touch controls, safe areas, thumb zones, text readability, orientation, HUD overlap, first-action friction, and mobile performance verification through Studio MCP.

原文语言:英语

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职业分类
市场调研分析师与营销专员
描述

Optimize Roblox monetization strategy. Use for game passes, developer products, bundles, store UX, pricing ladders, premium anchors, cosmetics, conversion experiments, offer placement, revenue analysis, and fair non-pay-to-win monetization.

原文语言:英语

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职业分类
软件开发工程师
描述

Analyze and optimize Roblox scene and script performance. Use for mobile frame rate, memory, instance count, rendering cost, physics, particles, lighting, asset budgets, streaming, leaks, and using the rbx-scene-analysis workflow.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Playtest Roblox experiences through Studio MCP with attention to first-session fun, mobile UX, console errors, progression, social hooks, performance, and exploit-sensitive flows.

原文语言:英语

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职业分类
合规官员
描述

Review Roblox platform policy and compliance risk. Use for Community Standards, advertising rules, Roblox Economy rules, paid random rewards or gacha odds disclosure, maturity and age labels, IP, privacy, off-platform links, scams, moderation risk, and…

原文语言:英语

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职业分类
市场调研分析师与营销专员
描述

Prepare Roblox games for publishing and discovery. Use for icon, thumbnail, name, description, store copy, launch positioning, genre fit, CTR improvement, first impression review, and pre-launch page readiness.

原文语言:英语

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职业分类
软件开发工程师
描述

Design and implement Roblox quests, achievements, collections, unlocks, prestige, daily/weekly goals, progression pacing, reward claims, and objective tracking. Use for short-term and long-term goals tied to retention.

原文语言:英语

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职业分类
软件开发工程师
描述

Run Roblox release operations. Use for pre-publish checklists, smoke tests, release notes, staged rollout thinking, rollback plans, live issue response, release gates, version readiness, and post-release monitoring.

原文语言:英语

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职业分类
市场调研分析师与营销专员
描述

Plan Roblox retention, progression, live ops, and fair monetization systems. Use when designing daily rewards, content pacing, economy, game passes, developer products, cosmetics, events, or anti-pay-to-win strategy.

原文语言:英语

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职业分类
软件开发工程师
描述

Build and review Roblox security-sensitive economy systems. Use for currency, inventory, DataStores, trading, purchases, rewards, anti-dupe logic, RemoteEvent validation, server authority, receipt handling, and exploit-resistant progression.

原文语言:英语

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职业分类
软件开发工程师
描述

Design and implement Roblox social systems. Use for parties, clans, groups, friend boosts, gifting, trading, co-op objectives, leaderboards, public celebrations, invites, social retention, and safe player-to-player value exchange.

原文语言:英语

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职业分类
软件开发工程师
描述

Use Roblox Studio MCP safely and productively from Claude. Use when connecting to Studio, inspecting a Roblox place, editing scripts or instances, inserting assets, generating models/materials, or playtesting through MCP tools.

原文语言:英语

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职业分类
软件开发工程师
描述

Break a Roblox game PRD, roadmap, or plan into small independently-playtestable vertical slices instead of building the whole game at once. Use when the user wants to turn a concept or PRD into buildable tickets, split work into slices, plan what to build…

原文语言:英语

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职业分类
软件开发工程师
描述

Turn a Roblox game concept or the current conversation into a short, buildable PRD (game design brief) and publish it to the project tracker. Use when the user wants to lock a chosen concept into a spec before building, write a design brief, or create a PRD…

原文语言:英语

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职业分类
软件开发工程师
描述

Triage Roblox game slices and bug reports through a small state machine so only fully-specified, playtestable work gets built. Use when the user wants to review incoming slices or bugs, decide what to build next, prepare a slice for building, mark work ready,…

原文语言:英语

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职业分类
软件开发工程师
描述

Implement Roblox UI in Studio. Use for ScreenGui, HUDs, menus, mobile-safe layouts, UI state controllers, touch controls, buttons, progress bars, shop panels, reward surfaces, and verifying UI through Roblox Studio MCP.

原文语言:英语

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职业分类
软件开发工程师
描述

Design Roblox worlds, levels, hubs, zones, biomes, obbies, arenas, and exploration spaces. Use for spatial layout, landmarks, player flow, spawn design, objective placement, onboarding paths, traversal, sightlines, social spaces, performance-aware world…

原文语言:英语

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职业分类
其他计算机职业
描述

Create new agent skills with proper structure, progressive disclosure, and bundled resources. Use when user wants to create, write, or build a new skill.

原文语言:英语

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职业分类
软件开发工程师
描述

Tell the agent to zoom out and give broader context or a higher-level perspective. Use when you're unfamiliar with a section of code or need to understand how it fits into the bigger picture.

原文语言:英语

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已展示 40 / 40 个已收集 Skill。