用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/cwilliams5/Alt-Tabby --skill shader-remove命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Audit all lint-ignore suppressions for appropriateness and overuse
Pre-flight checklist — run high-signal review skills before a release
Discover functions that block the main thread, then micro-audit each for internal optimization opportunities
基于 SOC 职业分类
正在显示 SKILL.md
| name | shader-remove |
| description | Remove a shader and all its associated files from the project |
| user-invocable | true |
| disable-model-invocation | true |
Remove a shader by display name, disk name, or filename.
/shader-remove Matrix Rain/shader-remove matrix_rain/shader-remove matrix_rain.jsonThe argument can be:
Matrix Rain) — scan src/shaders/**/*.json (including mouse/ and selection/ subdirs), match on the "name" field (case-insensitive)matrix_rain) — look for src/shaders/matrix_rain.json, src/shaders/mouse/matrix_rain.json, or src/shaders/selection/matrix_rain.jsonmatrix_rain.json or matrix_rain.hlsl) — strip extension, use as disk nameIf no match found, list available shaders and stop.
Read the matched .json file to discover iChannel texture files referenced in "iChannels" and the shader's directory.
Remove all files belonging to the shader from its directory (src/shaders/, src/shaders/mouse/, or src/shaders/selection/):
{name}.glsl{name}.hlsl{name}.json{name}_i0.png)Only delete files that exist — don't error on missing .glsl (some shaders may not have the original).
powershell -File tools/shader_bundle.ps1
This regenerates src/gui/shader_bundle.ahk and src/gui/shader_resources.ahk, and cleans stale textures from resources/img/shaders/.
.\tests\test.ps1
Summarize what was removed (list each deleted file).