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danicat/gcuk26

SkillsMP 已收集 danicat/gcuk26 中的 10 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 10 / 10 个已收集 Skill。

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Use this skill when designing, implementing, or optimizing pure-code procedural audio synthesis engines, sound effects (SFX), or polyphonic background music (BGM) without external assets. Activate for any questions or tasks involving audio DSP math, FM…

原文语言:英语

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描述

Use this skill when executing complex, multi-component engineering tasks, large-scale refactorings, or full-stack features that can be decomposed into parallelizable work. MANDATORY: Trigger immediately upon any mention of the word "swarm" (case-insensitive)…

原文语言:英语

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职业分类
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描述

Best practices and guidelines for building production-grade 2D games in Go using Ebitengine (v2). Activate when designing game architecture, state machines, cycle timing, WASM audio sync, camera viewports, shaders, or custom typography.

原文语言:英语

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职业分类
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描述

Use this skill when guiding the user through game concept design, defining core mechanics, conducting interactive game design interviews (/grill-me), or generating a Game Design Document (GDD.md) for 2D games.

原文语言:英语

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职业分类
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描述

Activate when working with Go (golang) code. Includes tooling and best practices to generate code efficiently and increase code quality.

原文语言:英语

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职业分类
未分类
描述

Generate high-fidelity 44.1 kHz stereo music and audio from text prompts or images using Google's Lyria 3 models (lyria-3-clip-preview, lyria-3-pro-preview) with ADC authentication.

原文语言:英语

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职业分类
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描述

Generate or edit images using Nano Banana models (gemini-3.1-flash-lite-image, gemini-3.1-flash-image, gemini-3-pro-image, gemini-2.5-flash-image) with ADC auth. Supports "banana" as a verb (e.g., "please banana this") and Anime Dani / Chibi Dani character…

原文语言:英语

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职业分类
未分类
描述

Use this skill when designing, generating, or optimizing pure-code procedural 2D sprites, tilemaps, vector graphics, particle systems, or visual effects without external image files. Activate for any tasks involving procedural rasterization, color palette…

原文语言:英语

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职业分类
未分类
描述

Use this skill when developing, validating, slicing, or managing 2D sprite sheets, animation sequences, frame durations, tag loops, and Aseprite files (.ase/.aseprite) for Ebitengine games. Serves as the specialized Animator Agent role for game development…

原文语言:英语

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职业分类
未分类
描述

Master orchestrator and request router for 2D game development in Go using Ebitengine and Gemini AI models. Activate when handling user requests for game creation, game architecture, asset generation (procedural code vs. generative AI audio/images), Go code…

原文语言:英语

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已展示 10 / 10 个已收集 Skill。