Skip to main content

dilmerv/NeonReachVR

SkillsMP 已收集 dilmerv/NeonReachVR 中的 5 个 Skill。打开任一 Skill 可查看来源和详情。

最近记录的来源活动
SkillsMP 收录数据更新
已收集 skills
5
GitHub 星标
6
GitHub Forks
4

这个仓库中的 skills

1 个职业分类 · 已分类 100%

已展示 5 / 5 个已收集 Skill。

职业分类
软件开发工程师
描述

Configure Unity UI for Meta Quest VR development following best practices. Use when setting up Canvas for VR, configuring TextMesh Pro, setting UI scale and font sizes, or optimizing UI performance for Meta Quest. Covers world space canvas setup, recommended…

原文语言:英语

更新
职业分类
软件开发工程师
描述

Import and configure TextMesh Pro Essential Resources, Examples & Extras, and font assets in Unity. Use when setting up TextMesh Pro, creating UI with TMP, encountering missing TMP materials or fonts, or when TMP text appears pink/magenta. Covers TMP package…

原文语言:英语

更新
职业分类
软件开发工程师
描述

Ensures full FBX URLs are always used when importing external 3D models into Unity via Unity MCP. Use when importing FBX files, 3D models, external assets, or when user mentions import, add model, load FBX, or bring in 3D assets. Prevents path resolution…

原文语言:英语

更新
职业分类
软件开发工程师
描述

Follow Unity MCP best practices when working with Unity scripts, scenes, and editor operations. Use whenever modifying Unity scripts, creating GameObjects, changing scenes, or making editor changes. Ensures proper compilation checks, console verification, and…

原文语言:英语

更新
职业分类
软件开发工程师
描述

Ensures proper object placement in Unity using bounding boxes when objects are added, placed, moved, or positioned relative to other objects. Use when placing GameObjects, instantiating prefabs, moving objects relative to others, or positioning scene objects.…

原文语言:英语

更新
已展示 5 / 5 个已收集 Skill。