Create, revise, and visually verify an IKEA-style mechanical assembly manual from HTML or similar source and annotated PDFs, with executable steps, clear diagrams, and traceable comment resolution.
原文语言:英语
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Create, revise, and visually verify an IKEA-style mechanical assembly manual from HTML or similar source and annotated PDFs, with executable steps, clear diagrams, and traceable comment resolution.
原文语言:英语
Reconcile a commercial-parts bill of materials with Fusion interfaces, as-built parts, fasteners, spacers, kits, quantities, thread engagement, and fabrication or procurement status.
原文语言:英语
Evaluate whether an assembly should use an off-the-shelf part, a modified standard part, or a custom fabrication, using Fusion interfaces and explicit load, cost, lead-time, and risk trade-offs.
原文语言:英语
Read-only Fusion MCP design and verification for assemblies built from commercially available parts, including exact interfaces, datums, clearances, fit-up, and fabrication-release checks.
原文语言:英语
Check current availability of required commercial parts and distinguish broadly available catalog items from specialist, fabrication-only, obsolete, or custom items with dated evidence.
原文语言:英语
Compare as-built measurements with the current Fusion model for assemblies made from commercial parts, while separating datum error, skew, tolerance, and genuine design mismatch without forcing the fit.
原文语言:英语
Any game (apps/porthole). Use when adding, changing, or regenerating game art -- Pets Club's dog poses, size variants and icons, or Biscuit's scenes and discovery illustrations. Covers regenerating each game's generated headers, reviewing the output, and what…
原文语言:英语
Any game (apps/porthole). Use when building, flashing, or bringing up Porthole firmware on the physical Waveshare board. Covers the exact build/upload/serial sequence, the PlatformIO-venv Python-dependency caveat, and how to set the clock.
原文语言:英语
Any game (apps/porthole/games/<game>/). Use when writing or revising content -- Pets Club stories and spelling words, or Biscuit stories, discoveries, daily adventures and words. Covers each game's content gate (both pixel-fit), the claim ledger for factual…
原文语言:英语
Any game (apps/porthole/games/<game>/). Use when adding or changing a player-visible mechanic, screen, reward, progression rule, or persisted state. Covers stating the feature contract before editing, the failing-test-first workflow, and the proof list before…
原文语言:英语
Any game (apps/porthole). Use when you need screenshot evidence of a screen or flow, or a quick ad hoc UI audit outside the formal playtest suite. Covers writing a raw snapshot script, running it, building a contact sheet, and reviewing it.
原文语言:英语
Any game (apps/porthole). Use before calling any gameplay or UI change done. Runs the playtest suite (`make -C apps/porthole playtest`), explains how to read apps/porthole/build/playtest/report.md and its FAIL/WARN severities, and says when to escalate to the…
原文语言:英语
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