用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/facebook/meta-wearables-dat-ios --skill session-lifecycle命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Stream, video frames, photo capture, resolution/frame rate configuration
Swift patterns, async/await, naming conventions, key types for DAT SDK iOS development
Common issues, Developer Mode, version compatibility, state machine diagnosis
基于 SOC 职业分类
正在显示 SKILL.md
| name | session-lifecycle |
| description | Device session states, pause/resume, availability monitoring |
Guide for managing device session states in DAT SDK integrations.
The DAT SDK runs work inside sessions. Meta glasses expose two experience types:
Your app observes session state changes — the device decides when to transition.
| State | Meaning | App action |
|---|---|---|
idle | Session created but not started | Call start() when ready |
starting | Session is connecting to the device | Show connecting state |
started | Session active and ready for capabilities | Add or resume work |
paused | Temporarily suspended by the device | Hold work, may resume |
stopping | Session is cleaning up | Wait for terminal state |
stopped | Session inactive and terminal | Free resources, create a new session to restart |
let session = try Wearables.shared.createSession(deviceSelector: AutoDeviceSelector(wearables: Wearables.shared))
try session.start()
Task {
for await state in session.stateStream() {
switch state {
case .started:
// Confirm UI shows session is live
case .paused:
// Keep connection, wait for started or stopped
case .stopped:
// Release resources, allow user to restart
default:
break
}
}
}
A Stream is obtained from the Camera capability attached to a started DeviceSession:
stopped → waitingForDevice → starting → streaming → paused → stopped
guard let camera = try session.addCamera(config: StreamConfiguration()) else { return }
let stream = camera.stream
let token = stream.statePublisher.listen { state in
Task { @MainActor in
// React to state changes
}
}
The device changes session state when:
When a session is paused:
startedYour app should not attempt to restart while paused — wait for started or stopped.
Monitor device availability to know when sessions can start:
Task {
for await devices in Wearables.shared.devicesStream() {
// Update list of available glasses
}
}
Key behaviors:
stoppedstarted, paused, stopped)stoppedpaused — wait for system to resume or stop