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LeeX852/skills

SkillsMP 已收集 LeeX852/skills 中的 14 个 Skill。打开任一 Skill 可查看来源和详情。

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这个仓库中的 skills

2 个职业分类 · 已分类 100%

已展示 14 / 14 个已收集 Skill。

职业分类
软件开发工程师
描述

Develop 2D games in Godot including sprites, tilemaps, cameras, lighting, and parallax backgrounds. Use this skill when building 2D platformers, top-down games, implementing tilemap-based levels, 2D camera systems, day/night cycles, or any 2D-specific game…

原文语言:英语

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职业分类
软件开发工程师
描述

Develop 3D games in Godot including meshes, lighting, cameras, environments, and 3D model importing. Use this skill when building 3D scenes, setting up lighting rigs, configuring cameras, importing glTF/FBX models, implementing 3D character controllers, or…

原文语言:英语

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职业分类
软件开发工程师
描述

Create and manage animations in Godot using AnimationPlayer, AnimationTree, Tween, and AnimatedSprite2D. Use this skill when building character animations, UI transitions, sprite frame animations, tween-based effects, or animation state machines.

原文语言:英语

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职业分类
软件开发工程师
描述

Implement audio in Godot including sound effects, music playback, audio buses, and 3D spatial audio. Use this skill when setting up audio players, managing audio buses, creating music systems with crossfade, pooling audio sources, or adding positional audio…

原文语言:英语

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职业分类
软件开发工程师
描述

Export and deploy Godot projects to Windows, Linux, macOS, Android, iOS, and Web platforms. Use this skill when configuring export presets, setting up CI/CD pipelines, preparing release builds, optimizing for target platforms, or distributing games to Steam,…

原文语言:英语

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职业分类
软件开发工程师
描述

Write, debug, and optimize GDScript code for Godot Engine 4.x. Use this skill when creating scripts, fixing GDScript errors, connecting signals, configuring export variables, setting up node references, or implementing character movement and game logic in…

原文语言:英语

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职业分类
软件开发工程师
描述

Handle player input in Godot across keyboard, mouse, gamepad, and touch devices. Use this skill when configuring input actions, processing keyboard/mouse/gamepad events, implementing touch controls, setting up virtual joysticks, managing mouse modes, or…

原文语言:英语

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职业分类
软件开发工程师
描述

Implement pathfinding and navigation in Godot using NavigationAgent and NavigationRegion nodes. Use this skill when building AI movement systems, setting up navigation meshes, creating patrol routes, implementing obstacle avoidance, or adding dynamic…

原文语言:英语

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职业分类
软件开发工程师
描述

Design and manage Godot's node and scene system. Use this skill when creating scenes, designing node hierarchies, instancing scenes, setting up node communication with signals or groups, configuring autoloads/singletons, or implementing scene transitions.

原文语言:英语

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职业分类
软件开发工程师
描述

Implement 2D and 3D physics in Godot including collision detection, physics bodies, raycasting, and area detection. Use this skill when setting up CharacterBody, RigidBody, StaticBody, configuring collision layers and masks, casting rays, or building…

原文语言:英语

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职业分类
软件开发工程师
描述

Write shaders in Godot using the shader language or Visual Shaders. Use this skill when creating visual effects, custom materials, post-processing, dissolve effects, outlines, water effects, particle shaders, or any GPU-based rendering customization.

原文语言:英语

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职业分类
软件开发工程师
描述

Implement state machine patterns in Godot for game logic, AI behavior, and player states. Use this skill when creating player state machines (idle/run/jump/attack), enemy AI behaviors (patrol/chase/attack), game state management (menu/playing/paused), or any…

原文语言:英语

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职业分类
软件开发工程师
描述

Build user interfaces in Godot using Control nodes. Use this skill when creating menus, HUDs, buttons, layouts, themes, input fields, pause screens, or any UI element for 2D or 3D games.

原文语言:英语

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职业分类
数据科学家
描述

根据往期体彩大乐透数据,预测本期大乐透5注号码

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已展示 14 / 14 个已收集 Skill。