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offline-first-sync-architect

Design the client OFFLINE data layer for a multi-tenant SaaS — write-while-offline queue, optimistic apply + rollback on server reject, conflict detection/resolution (last-write-wins / field-merge / CRDT / manual), local persistence (IndexedDB/SQLite), background sync when connectivity returns, and online↔offline reconciliation with integrity. Produces the sync-engine design, the conflict-resolution policy, the local-store + queue schema, and the reconciliation contract. Use when the app must work offline or on flaky networks, when queued offline edits conflict on reconnect, or when optimistic updates get lost or duplicated. Do NOT use for the offline/optimistic-rollback UX STATES themselves (edge-state-ux-designer — it renders the state; this is the engine behind it), the server/distributed CACHE (caching-strategy-designer), or live ONLINE server→client push (realtime-subscription-architect — the in-batch seam). This designs the sync engine; conflicts that silently lose data are refused.

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来源信息

仓库
ModernNomad-98/Project-Aegis
最近来源活动
2026年7月8日 18:30
检测到的 SKILL.md 语言
英语
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3
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0

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