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blender-pipeline

Use when the user wants to create or modify 3D assets for a BRICKS app using Blender — product models, mascots, environments, 3D logos, exhibition pieces — or to convert existing models (FBX/OBJ/USD/.blend) into BRICKS-ready glTF. Drives the local Blender install headlessly (blender -b -P script.py) with bundled script templates for procedural scenes, format conversion, model inspection, optimization, and preview renders; optionally uses the Blender MCP server for live iterative modeling. Encodes BRICKS-safe export settings - .glb with embedded textures, NO Draco/KTX2/meshopt compression (the Scene3D loader does not support them), applied transforms, sane scale, and per-device polygon/texture budgets. Triggers on "make a 3D model", "create it in Blender", "convert this FBX", "optimize this model for devices". Requires Blender installed on this machine. Do NOT use for composing the in-app scene, lighting, or camera (use scene3d-authoring) or for scene behavior (use scene3d-interactions).

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来源信息

仓库
mybigday/bricks-ctor-agent-skills
最近来源活动
2026年7月10日 10:35
检测到的 SKILL.md 语言
英语
星标
0
分支
1

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。