在 Manus 中运行任何 Skill
一键导入
一键导入
一键在 Manus 中运行任何 Skill
开始使用realms
星标12
分支6
更新时间2026年4月26日 17:33
Schema and rules for creating realms
安装
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
文件资源管理器
2 个文件SKILL.md
readonly菜单
Schema and rules for creating realms
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Schema and rules for editing AI instructions
Check character counts and limits for Voyage World config files. Use when checking how much space is used, before adding large content, or when approaching size limits.
Schema and rules for creating locations
Schema and rules for editing settings
Schema and rules for creating traits
Schema and rules for creating triggers
| name | realms |
| description | Schema and rules for creating realms |
| context | fork |
| agent | realms |
Edit tabs/realms.json.
| Field | Requirement |
|---|---|
name | Must match object key exactly |
basicInfo | One paragraph describing the realm's nature and atmosphere |
| Field | When to Include |
|---|---|
known | Set to false to hide from map at game start. Omit or set true for visible by default |
Players can only access locations in known realms. At runtime:
known: true unless the config explicitly sets known: falseknown: false for realms the player must discover through gameplayinterface Realm {
name: string // Display name, must match object key
basicInfo: string // One-paragraph description
known?: boolean // Defaults to true; set false to hide at game start
}
For detailed documentation, see realms-reference.md.