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realms
Schema and rules for creating realms
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Schema and rules for creating realms
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.
Basierend auf der SOC-Berufsklassifikation
Schema and rules for editing AI instructions
Check character counts and limits for Voyage World config files. Use when checking how much space is used, before adding large content, or when approaching size limits.
Schema and rules for creating locations
Schema and rules for editing settings
Schema and rules for creating traits
Schema and rules for creating triggers
| name | realms |
| description | Schema and rules for creating realms |
| context | fork |
| agent | realms |
Edit tabs/realms.json.
| Field | Requirement |
|---|---|
name | Must match object key exactly |
basicInfo | One paragraph describing the realm's nature and atmosphere |
| Field | When to Include |
|---|---|
known | Set to false to hide from map at game start. Omit or set true for visible by default |
Players can only access locations in known realms. At runtime:
known: true unless the config explicitly sets known: falseknown: false for realms the player must discover through gameplayinterface Realm {
name: string // Display name, must match object key
basicInfo: string // One-paragraph description
known?: boolean // Defaults to true; set false to hide at game start
}
For detailed documentation, see realms-reference.md.